[Freeware] EDDS Stuttgart Airport Work in Progress (Missing Airport) Community Project

Hi, V 01b is not working by me.

@ReyStar1963 can you give little more information what exactly is not working?
Is the Airport popping up in the Worldmap?

New Work in Progress Screenshots.

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Awesome!
Can’t Wait :slight_smile:

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great work :+1:t2:

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Woooowwww !!! :+1:t2: :star_struck:
Great work!
Can`t wait…

Hey do we have a date for the next release? :star_struck:

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Not yet, we have a plan, what we would like to include in 0.2, but due to our real life, we cant give a date for the release now. We will have a release date, when its in the testing.

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Can’t wait! :+1: :+1: :+1:

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after update 6 - EDDS is not working :hot_face:

Yes, same here. Cannot find EDDS on the world map.

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Buildings etc. seem to be present, but no runway. Perhaps an issue with the updated Nav-Database?

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And same here too. After Update to 1.10.11 EDDS ist missing :frowning:

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I hope for this great developer of EDDS there will be a simple solution

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Have send a bug report to github. :thinking:

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Hi, i have delete the “gravity-edds” - folder from the community folder and copyed new (and have the 0.1b Version changed to 0.1). Now it works again…

For me it is still working with the recent MSFS update…

We know about the issues with 1.10 and working on the problem, a first version (v0.15) is in testing, but still objects, not showing up.

Seems asobo destroyed a part of the building tool, we worked over 6 hours today on an workarount and it will need some more hours tomorrow.
We hope to release the new version in the next 24 hours, latest on the weekend (with missing items).

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With Patch 1.10.11 (and SDK 0.7.1), Asobo changed the way how airports are built. Due to this new file structure, version 0.1b did not work anymore for a lot of pilots.
We tested the issued internally and thought about a possible solution.

We decided to release a whole new major release to the public.

On saturday evening between 7 and 8 PM (UTC), we will release version 0.2 for you.

This will be a huge update with a lot of new stuff: New buildings, landscape, jetways and much more. The complete patchnotes will be published together with the download link on saturday evening.

At 8 PM (UTC) on saturday evening we’ll additionally look at the scenery on Twitch, hosted by Dacumia (https://www.twitch.tv/dacumia). He himself works at the Airport Stuttgart and is joined with an real Pilot stationed in Stuttgart. Feel free to join the stream!

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We just released the new scenery version 0.2!
You can download the version under the following link:


All information regarding the installation is also available there!

Patchnotes

General Airport

  • added realistic slope to the runway
  • added simple terraforming around and on the airport
  • added heightmap preparation for B312 tunnel
  • added placeholder for the spotter hill
  • updated ground textures at GAT and around the main apron
  • updated approach lights

Taxiways

  • added taxiway L2 and L3
  • added taxiway hold short lines
  • added taxiway signs “GA2” and “GA3” on GAT entry
  • added enhanced centerlines on all holding points
  • updated multiple runway exit lines
  • updated closed taxiway marks for old X taxiway
  • fixed taxiways within GAT
  • fixed taxiway connections between GAT and tayiway N
  • fixed taxiway centerline from K to Y (crossing holdingpoint RW07)
  • fixed most of the taxiway signs

Parking

  • added parking spots 24A, 26A and 28A
  • added new apron layout for 40s parking spots (now 40-48, before 40-46)
  • This incorporates the new apron layout as constructed at the moment (in real life, finished approx. 2021)
  • updated parking spots 9 to 74 from GA parking to “gate parking”
  • updated vehicle streets around the main apron

Airport facilities

  • added fuel truck support for all airliner and GAT parking spots
  • added AI traffic connections for all airliner and GAT parking spots
  • added taxiway edge lights
  • added scenery objects all over the main apron and GAT
  • added white and red edge lines for all parking spots on the main apron
  • added multiple light masts
  • added walls between fire department and holding point 25 and behind the GAT
  • added jetblast fences west of position 9 and near the GAT

Buildings / Terminal

  • added Lufthansa Technik maintenance hangar
  • added maintenance garage (east of the GAT)
  • added GAT Terminal building
  • added GAT hangar 1 and 2
  • added temporary jetways (will updated with new terminal building)

NavData / Approaches

  • added VOR DME approaches
  • added ETASA on ETASA 2H and KRH on KRH 5B departure routes
  • added STG waypoint to all approach procedures
  • added tansitions for runway 07 and 25
  • added FI07 to ILS 07 approach
  • added FI25 to ILS 25 approach
  • updated names for BADSO 2A, TEKSI 5A and REUTL 5A STARs
  • updated ILS course from true heading to magnetic heading
  • fixed waypoints DS030 and DS033 on ROTWE 7H departure
  • fixed waypoints DS552 and DS532 on KRH1W arrival
  • fixed waypoints for TEKSI 5A STAR
  • fixed coordinates of waypoint DS531
  • removed GPS approaches (does not exist in reallife)
  • removed NDB DME approaches (does not exist in reallife)
  • removed waypoints DS411 and DS512 from ILS approaches

Known issues

  • missing ground textures (due to 1.10.11 patch)
  • flickering building windows
  • windsock not lighted
  • taxiway signs “ils cat 3 hold short” have a wrong / between II and III
  • taxiway signs “TORA distance” have missing meter letter
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