The object not appearing at landing are a very well know problem that doesn’t have anything to do with GSX, it’s caused by having reached the maximum number of objects allowed in the sim (1000), it’s very well documented, and it happens more easily when you have highly detailed airport + lots of AI traffic + GSX, no single add-on is responsible for this, it’s a combination of all add-ons creating objects and, until the limit will be eventually raised, you must use whatever tools each add-on offers you to keep the number of objects under control.
On GSX side, these are the Passenger Density slider, the disabling of the Ground clutter option in the Config page (only effective at default airports which are the only ones were you are supposed to use GSX replacement jetways ) and the disabling of the Static VGDS in the Airport profile.
Pushback with the Fenix works much better now and doesn’t bump nearly as much as it did before.
Are you using the Fenix2GSX addon maybe ? We just had a discussion with the author that he had to do some changes to it, because the way the pushback changed in this version, so you might need to check if there’s an update to it.
If you still having issues with the Fenix, please don’t post them here, because this is not the place to get support for GSX. Post it to the FSDT support forum OR the GSX Creators channel on Discord, making complete report indicating all the following:
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the airport used and if you had a profile, the custom profile in use
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the gate used
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the pushback direction you chose
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if you are using the Fenix2Gsx add-on, which version
This is the proper way to have things investigated and issues fixed if they need to be.