Make these changes in aircraft.cfg for every airplane you use with GSX.
[SERVICES]
FUELTRUCK =0
BAGGAGE_LOADER =0
CATERING_TRUCK =0
BOARDING_RAMP =0
GROUND_POWER_UNIT =0
PUSHBACK =0
SMALL_PUSHBACK =0
MARSHALLER =0
JETWAY =1
Make these changes in aircraft.cfg for every airplane you use with GSX.
[SERVICES]
FUELTRUCK =0
BAGGAGE_LOADER =0
CATERING_TRUCK =0
BOARDING_RAMP =0
GROUND_POWER_UNIT =0
PUSHBACK =0
SMALL_PUSHBACK =0
MARSHALLER =0
JETWAY =1
Oh I just always pretend one Marshaller is learning the other. Haha
Gotcha. Nice, thank you! I suspect it is the new Fenix variants then. I four years, I havenāt seen any generic marshallers. Has this been added with an SU or sth?
Itās been always like this. Maybe you donāt use in-game ATC because when they assign a gate or ramp for you the vanilla marshaller is always there.
Good tip that, thank you. I now have the clearest looking gates Iāve had in ages.
Question (relatively new to GSX): If you add a new GSX airport profile to your Virtuali\gsx\MSFS folder, do you have to restart the Sim for it to work, or is it good enough to just restart Couatl?
Just restart couatl.
Thank you! Never knew about this!
Thatās right, I do not use in-game ATC. Just a freak coincidence, I guess, that the gates chosen in GSX happened to be the same gates ATC āchoseā for me.
Just to clarify: if I set everything to ā0ā in the .cfg, will GSX still wortk on that equipment?
Cheers, Chris
I am not sure jetways will work if you set JETWAY =0. The rest can be set to 0.
Still new to the Fenix A321: is there any way to instruct jetbridges to connect to L1 and not L2? Iāve parked on the spot as indicated by gate guidance system in EDDH. Thanks!
The door where a jetway docks to is completely unrelated to GSX, which has no control over where a jetway docks. This is controlled entirely by MSFS itself, and itās a combination of:
The way the MSFS jetway animation works, is that MSFS will try to dock the jetway to every door it can, if you parked even further ahead, it would have docked on L4!
Thereās something you might do in GSX (this is normally done by airport profiles creators), and itās setting a custom STOP position in GSX for that gate that would force the sim to dock the jetway to L1 only. The scenery customization editor in GSX has a TEST feature exactly for this reason: if you press NumPad5 (or Shift+NumPad5) when you are editing the Stop position, it will test the jetway connection, so you can see if it works and which door it will dock to.
However, since a custom Stop position in something only known to GSX, in order to make it usable, you should use a GSX Parking System (Marshaller or VGDS), because of course those are aware of the GSX custom Stop position, while if the scenery comes with another VGDS, it will still guide you to the āwrongā spot.
Iām using quotes here, because the position set by the non-GSX VGDS might not be really āwrongā, mabe is correct in relationship to the scenery ground markings, but if that results in the jetway docking on the wrong door, if you value the jetway connection more than ground markings, the existing stop position is āwrongā for you.
This means, in addition to customize the Stop position in GSX, youāll have to replace the scenery provided VGDS with GSXās one. Exactly for this purpose, GSX provides a āscreen-onlyā variant of its own VGDS, which can be placed ON TOP of the scenery-provided VGDS, so youāll see the scenery own 3d model casing, with a GSX screen that will always follow the GSX custom Stop position you might have changed to fix the jetway.
Sometimes, when the airport comes with its own VGDS system, GSX airport profile creators provide with two version of the airport profile: one using the one that comes with the scenery, another one that comes with GSX VGDS so, check if something like this is available for that airport.
So, if you move the A321 that far back that L1 ends up where L2 is in above screenshot, the jetway will dock to L1 instead of L2?
Wasnāt there an option in good old FSX/P3D days GSX variants when they actually asked where the jetway should dock? Oh no, it was via SODE⦠sadly not possible in MSFS I guessā¦
Hi Umberto, many thanks.
Just for fun, I thought Iād just remove the L2 definition in the equipmentās GSX.cfg (here: A321 IAE) and found this:
[exit1]
pos = -1.91 12.73 0.61 3.80
code = (A:INTERACTIVE POINT OPEN, percent over 100) 0.9 >
name = 1L
ceiling = 1.95
embeddedStair = 0
[exit2]
remove = 1
[exit3]
pos = -1.94 -7.07 0.75 -0.00
code = (A:INTERACTIVE POINT OPEN:2, percent over 100) 0.9 >
name = 3L
ceiling = 1.95
embeddedStair = 0
Doensāt this imply that L2 shouldnāt be used in the first place?
Exactly, it was possible because we used SODE there, which had a custom jetway system that was independent from the one used by the sim, and completely under our control.
This wonāt change anything. Iāll repeat a key sentence here:
Nothing in GSX affects the jetway
The ONLY thing GSX does is:
Detecting if the Jetway is docked and to which door.
Triggering the jetway, sending the standard Jetway toggle event, which is equivalent to doing it manually from the ground services ATC menu, GSX is just a shortcut to that.
Nothing in GSX affects the jetway behavior, the only thing that does it (indirectly), itās the STOP position, thatās why I suggested you might act on that.
FSDT installer has now been disabled when sim session is running. Fair enough, but I really liked to be able to go and have a quick check of which airports I had GSX world of jetways enabled/disabled at for including when the sim was running. Now there is no way to do this leading to many needless quitting & reboots of sim. Does anyone know how to get around this?
You can look inside the gsx addon that it symlinks into the community folder, somewhere in there (sorry youāll have to find it yourself) youāll see the list of airports enabled.
Thank you. Found it, it looks like it has the enabled ones listed in this directory -
ā¦\Community\fsdreamteam-gsx-world-of-jetways\scenery\FSDT_WorldOfJetways