so i should install both versions? Injector and Base Models?
I sat at 27R EGLL earlier tonight to watch activity. Initially there were about 5 straight aircraft landing and it led to the usual 3 or 5 go arounds because of traffic not clearing the runway fast enough. (as usual from the sim)
Then I sat and waited and waited for about 30 mins, no other landings at either R27L or 27R!, only a few takeoffs observed. Plenty of ATC giving out clearence for departures, but no aircraft landing which was weird.
I later sat at EGPF R05 and watched several Easyjet A32x aircraft land and an ATR. So landing does happen. Just not sure why it stops.
Please don’t forget bizjet liveries. That was the one plus of AIG. But I am ready for a simpler setup and management as I have tried many other injectors and livery packages.
I’m at KORD. Almost no traffic landing or taking off. Only taxiing.
Correct! That is what I am doing as well…
That’s what I did (I don’t use the AIG mod) and it’s working great.
For the record, I get about a 10 fps hit at EGLL with the default settings. I will experiment later with lower number of ac to see whether there is any fps benefit.
It’s the same in my case in EDHH.
If you see my post you’ll see I mentioned that I did followed the video.
I am at KDFW and it keeps crashing while loading. It is a busy airport, so not sure if anyone encountered this.
I don’t know if the settings are working . I set my IFR to 75 and VFR to 15 but I appear to be getting more.
Not really but, I decided that if I’m having issues with such a large airport, I rather wait until they fix it and works well. In all honesty, I don’t have a problem with AIG except the fact that if I don’t close the app when I changer airports, there will be no traffic (maybe I’m suppose to?)
but it works well on my system if I don’t use a 100% and restart the traffic controller. Only thing i don’t like is the lack of GA traffic.
I read that too, but my question was why changing the value would cause that specific HOLDING FOR PUSHBACK entry to be created in the Injector log that appears as a DOS window. I did it again just now, and I see several other HOLDING entries. Maybe it’s a timing issue.
My guess is that MSFS isn’t used to having to deal with this much traffic and when your settings go above a certain number, its reaction is
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EDIT: I changed the Blocked Aircraft Removal Time back to the default of 240 and the Holding messages are not appearing. I can’t say for sure what that means except that maybe when it’s set for 30 seconds, every 30 seconds it has to re-evaluate the situation, and when it can’t get a response from the MSFS UI it puts itself in a holding pattern as it attempts to continue building the number of planes its creating to get to the final count…? Just a guess.
Unfortunately after SU10, AIG planes stack up on top of each other when you visit the airport the 2nd time (return flight) and they don’t go away even if you close the AIG TC! So I decided not to use the TC anymore. Also, the planes fly at the same level as you (not the case with FSLTL). Otherwise AIG can be very powerful and good. For now, I am loving FSLTL and know that it will only get better with time. It would have been nice if AIG and FSLTL could fully merge together for the benefit of the community.
Yes I had that yesterday flying back to LIRN, couldn’t get rid of the stacked planes which were on the grass , weird
Even after closing TC they were still there, had to exit the sim
Yes this program is really good , I have kept the AIG program in my community folder, loving the flight program and the aircraft sounds are fantastic
FSLTL is great, not getting any FPS drops either at EGSS
Only thing I have noticed as someone else said some arrivals are landing at the other end of the active , other than that really enjoying this add on
I’m giving it another try now. We will see if it works. I really can’t figure out why did not show before. I will try some other airports.
Same for me at KLAX. Basically, whatever small gains I got from DLSS were negated by FSLTL. Which is to say it’s running about 25-30 FPS, totally acceptable (but lower than I’d prefer).
The FPS hit on this is nothing like AIG. This is awesome.
There is a fps hit (10 fps for me) but I agree that this is really good and hopefully will get even better.
The devs have done a great job and I think we are very lucky to have this as freeware.
For me Simple Traffic delivered what it said on the tin and I don’t regret the purchase. I didn’t notice any fps downside either.
But, yes, this looks a lot better in my opinion and is very immersive and impressive. A great job so far by the devs.




