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Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
When selecting FSR2, the left eye view is fine, but the right eye view has distortions and ghosting. All other antialiasing methods are fine including TAA and DLSS.
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
Use VR with FSR2 enabled.
PC specs and/or peripheral set up if relevant:
Oculus Quest 2 version 46/ RTX3060 522.25 over USB link.
Are you using DX12?
Yes
Are you using DLSS?
No, FSR2.
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Do you have the same issue if you follow the OP’s steps to reproduce it?
Provide extra information to complete the original description of the issue:
If relevant, provide additional screenshots/video:
Do you have the same issue if you follow the OP’s steps to reproduce it?
Yes
Provide extra information to complete the original description of the issue:
Same issue with WMR HP Reverb G2. No change when going from Quality to High Performance although the smearing appears to get worse/better with level of setting. Only happens with FSR enabled. All other AA settings do not have this issue. AMD 3700X CPU, AMD 6800XT GPU, 32 GB Ram @ 3600.
If relevant, provide additional screenshots/video:
Problem can’t be captured via screenshot in my experience. Screenshots look clear. It may be due to it only taking shots of the left eye though.
Do you have the same issue if you follow the OP’s steps to reproduce it?
Yes OP’s description matches what I experience
Provide extra information to complete the original description of the issue:
Hardware in my case: CPU: AMD5800X3D; GPU: AMD Radeon RX6900XT 22.9.2 driver; VR HMD: Vive Pro 2
Tried all FSR2 presets, and restarting the sim after changing settings, using default graphics settings. All gave same result. Right eye imaging is fuzzy/distorted and shows ghosting trails as image moves.
If relevant, provide additional screenshots/video:
Do you have the same issue if you follow the OP’s steps to reproduce it?
Yes
Provide extra information to complete the original description of the issue:
Right eye goes distinctly odd - fuzzy, laggy etc. I’ve also had bad results exiting from FSR, either with the whole sim becoming extremely slow, or even freezing indefinitely. Looks like VRAM (11Gb) completely overloaded at this point. DX12, FSR2, 64Gb RAM, Quest 2, GTX1080TI.
If relevant, provide additional screenshots/video: