G36 Improvement Project

Unfortunately that link is useless to anybody unfamiliar with GitHub :innocent:.

Hey all

I’m away from my PC until about 2030UT I’ll try and post a screen shot/instructions with how to download then :slight_smile:

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I don’t use weird sites like Github either. But it’s easy: click on the green “Code” button and then select “Download Zip”.

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I figured that much, but then do you copy the whole “msfs_g36_project-development” folder in your MSFS community folder, or only the “z-bonanza-g36-improvement-project” subfolder?

This is the correct option for installing the mod.

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Thank you all :sunglasses:

What’s the additional addon cpatmatto-panel-bonanza in the zip file?

That is the ingamepanel for the mod. Currently empty but this will be used as a virtual hangar to manage the state saving and advanced options such as clearing spark fouling, filling oil etc.

:slight_smile:

We’re working on these features at the moment and hope to incrementally release betas as we go so everyone can give feedback

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Thanks so much! Legends!

“Weird Sites”?

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For those unfamiliar with Github. below is a very quick & dirty screen grab on my laptop with how to download the latest development beta.

I’ve also pushed a small update across as a folder snuck in that was not-required.

To get our development version

  1. Ensure you have selected the development branch

  2. Click the green code button

  3. Click the Download Zip button

  4. Info & documentation in either the readme.md file or WIP POH in documentation folder, soon to be moved to the ‘Bonanza Hangar’ in game panel.

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so there are no liveries that work for this mod right now? or is there a way to make the default ones work?

Liveries will work but will need to be renamed to reflect the fact the aircraft is its own aircraft now.

I hope to put out a short instruction set later today but i am away from my FS machine until Sunday night (UK) so wont be able to validate until mon morning.

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ok thank you very much

Getting Liveries to Work

As you all know in Beta 3 we have now made our mod it’s own aircraft rather than modifiying the base version. This was done for a number of reasons, the first it allows us to move into working on parts of the exterior/interior modelling, undertaking deeper systems modelling, and creating our hangar module, and second it helps with fixing some conflicts with other mods that work on the G36 as well.

With this change it does mean that liveries and text changes made to the default G36 won’t work straight out the box and will require some editing to make work with our aircraft.

Instructions on how to make liveries and/or textures to work are shown below:

For Aircraft Liveries

  1. Download the livery as you would normally and install following the authors instructions.

  2. Once installed, locate the aircraft.cfg file in the livery mod folder and open in a text editor.

  3. Locate the line: base_container = "..\Asobo_Bonanza_G36" and rename this to base_container = "..\Bonanza_G36_Improvement_Project" not forgetting to save.

  4. Locate the model.cfg file in the livery model folder and open in a text editor.

  5. Locate the line: exterior=../../Asobo_Bonanza_G36/model/Bonanza_g36.xml and rename this to exterior=../../Bonanza_G36_Improvement_Project/model/Bonanza_g36.xml

  6. Locate the line: interior=../../Asobo_Bonanza_G36/model/Bonanza_g36_interior.xml and rename this to interior=../../Bonanza_G36_Improvement_Project/model/Bonanza_g36_interior.xml

  7. Update the layout.json file to reflect any changes to folder structure etc

  8. Load the sim and check the livery is working

For mods that change things like cockpit textures or panel textures etc the instructions are slightly different.

  1. Download the texture pack as you would normally and install following the authors instructions.

  2. Locate the aircraft folder in Community\your new texture mod folder name \SimObjects\Airplanes\Asobo_Bonanza_G36

  3. Change the Asobo_Bonanza_G36 name to Bonanza_G36_Improvement_Project

  4. Update the layout.json file to reflect the folder structure change.

  5. Load the sim and check the livery is working

Hopefully these instructions help, essentially you need to change the reference to Asobo_Bonanza_G36 to Bonanza_G36_Improvement_Project wherever you find it.

You may also need to check load order if the livery isn’t loading into the sim. Your texture mod will need to load after our mod now - I will remove the z from our folder name for the next release.

And finally, if nothing else works check the layout.json file to ensure it matches the changes you’ve made.

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Excellent, thanks very much for this! Worked perfectly for me

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A sneak peak for what’s coming next!

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Whoa! Almost like A2A’s Accu-Sim! Very impressive!

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Very exciting!

Will it be possible to also include an option to position the aircraft exactly where you left it?

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@StevoSim

I did think about this and it brings some challenges, particularly if you are completing a landing challenge or something similar.

I might be able to add a button that saves the position at the end of the flight and then maybe (depending on simvar access) be able to have another button that allows you to load that position perhaps. I would need to check.

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