General Feedback --Ten Months Later -- My MSFS 2020 Review

Hi

I’ve been flying FSX for 10 years almost only IFR and with the most complex PMDG, Aerosoft and QualityWing aircrafts and sceneries.

After a month with MSFS I would say it’s VFR-simulator with nice land-sceneries and with a touch of being a “fun game”. The included airports are ok, the included airliners B737, B747 and A320 is far from FSX + Add on quality. They seem unstable during approaches and acts more like small planes a windy day. They feel more like toys than simulators. Also so much of basic functionalities like a stable trim-functionality plus plenty of other functionalities is missing that keep the real simulator feeling away.

We’re back 20 years in time with the ATC that seem very much like the FSX ATC. Also the ground-services are poor. They only work on some airports and only when you depart.

A lot of flexibility is missing e.g.

  • Change the aircraft during flight
  • Move the aircraft during flight
  • Sim rate displayed
  • Pause at TOD
  • Real pause functionality (that freezes time, not only the aircraft)

FSMS is like going to the hamburger-restaurant and being forced to buy the whole menu with no flexibility. It has kind of a plastic and fixed touch.

After 1 month I went back to FSX now waiting for PMDG, Aerosoft and Qualitywings to develop their products for FSMS. Also ATC add-ons like Pro ATC are supposed to be converted and not the least FSDreamteams GSX-solutions (= ground services like Jetways, Passenger and payload, fueling etc) is a must before I go back to MSFS. There are plenty of sceneries to buy already. They are gorgeous and make me even more inpatient to have that combination of good looking graphics and serious functionalities that brings back the real simulation-feeling.

Mats Sederholm

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None of these features fits into a simulator. It’s nice for a game only.

I don’t know the PMDG by myself, but i guess you’re right with that part. At the moment I’m flying the TBM and it is one of the best simulated aircraft in my opinion. The FBW A32NX is on a good way. They are working on it very hard and it’s for free at the Moment.
How long did you waited on FSX for having an Aircraft like the PMDG ones?
Give it a chance.

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  • Change the aircraft during flight
    Possible trough developer mode (Menu >Developers >Developer mode ON, Windows > Aircraft selection )
  • Move the aircraft during flight
    Possible trough slew-mode as in every other ESP Sim since decades or troug the teleport function in developer mode
  • Sim rate displayed
    Should come soon
  • Pause at TOD
    Possible in some aircrafts, i guess the CRJ has this option
  • Real pause functionality (that freezes time, not only the aircraftt
    Use toggle pause instead of active pause (not sure if it freezes the time tho)

And if you compare default planes to PMDG etc, well thats just not fair. You should compare FSX defaults vs MSFS Defaults and then do your „review“.

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At least it can’t pause multiplayer, realtime traffic, live weather… You can’t have live data and still want a full pause, that’s not how it works.

Contrary to the title, this thread is not a review but yet another list of features that someone misses. Nothing new here, I don’t understand why it was necessary instead of participating in the related threads instead.

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Peoples seek attention, i guess, or just come here to complain or to tell us that the sim they use is way better. Thats what i got from this post. Definitely not a „review“.

Could be closed by an admin cause i dont think this thread will lead anywhere…

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I second that.

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Yeah because what we really want is planes to be rock solid on a glide path without any input needed till flare…

Fsx was ■■■■ compared to msfs. Pmdg planes were good ofcourse, but only due to their systems and functionality. But the flight model behaviour and interaction with the environment was complete crap in fsx. No matter how expensive addons you used.

Oh and don’t even mention fsx default aircraft…

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Truer words were never spoken!

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With lots of small aircraft, I noticed “active pause” will actually proceed throttle, aeleron and rudder control. So the current pausing is also not realistic. You can even use it to cheat. I landed once near Buckingham Palace. When I got my C152 down, I nearly crashed a fence. I quickly paused (I assigned it to the P key) and put down throttle and full rudder to the left. When I resumed, the aircraft took a 90 degrees turn :grin:

Two tips: if you want to really pause the sim, go General Options, switch on Developer mode and choose menu Tools/Pause simulation. Another trick is click Pause, then key Escape, then perform a flight plan Load… and leave the file open dialog on screen. MSFS will completely stop all actions, your fan will go down. You won’t need Developer mode for that.

“None of these features fits into a simulator”
Well… no comments here.

“Give it a chance.”
I sure will.

Thanks for your input on moving and selecting the aircraft!
However, I still think that the FSX solution, just dragging the aircraft on a world map is pretty superior.
The slew mode moving the aircraft in small steps right/left doesn’t seem to work in MSFS.

Real pause is perhaps doable thru the Devmode pause sim, don’t know.

I mean who wants to pause a sim then getting back and what was a daylight flight suddenly became a nightflight, and how do I know how well my ETA matches a real flight?
And when a pause at TOD arrives I really hope it relates to a real pause like in FSX.

The CRJ do not have a Pause at TOD but I would say it’s the only airliner that has a full-size-functionality. It works just as well as for the FSX version.

“Peoples seek attention, i guess”
I can see some people getting disappointed here and don’t know how to relate to this criticism. My intention is to see other’s reaction and input to the sim as a product, not only to reduce different flaws into separate issues. Sometimes is good to see the picture as well and relate to the product from a generic perspective.

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“You can’t have live data and still want a full pause, that’s not how it works.”
Yes you can, just load the current weather and don’t bother what is my time.
I’ll do that with FSX + AS16 add-on. My time-line is not affected.

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Hmm maybe you missundertood me. Rock solid on the glide path is really what would like to have but that doesn’t seem to work.

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Your experience with pausing in dev mode is mine as well, thanks anyway.

In general: It might be unfair to compare the MSFS default planes with FSX add-ons. A really agree. What I’m trying to say is that basic functionalities that worked 20 years ago should still work. I mean loading a saved flight with a intact flightplan should still be possible. (unless I missed a trick here) or being able to taxi a huge aircraft without nosewheel issues, having a regular localizer-approach working etc signals a pretty sloppy/stressed approach to this product.

I’m still positive and looking forward to MS improvements and add-ons that could replace some of the basic functionalities.

It does work. But you’ll have to work a bit more for it. In fsx planes where on rails.

Agree with all the others – you may want to actually check out MSFS 2020 as of recently… I fly the 787 with the HEAVY mod daily on VATSIM - it works great. The other “things” you need will probably come at some point, just not sure they’re priority.

Just got all my peripherals working.
Just got a new video card.
Yesterday I flew out of Sydney, Australia at sunset. AMAZING and BEAUTIFUL. WOW!!!
I am super impressed with the sim. FWIW

That’s not really what you said in your original post though is it.

You said:

Well yeah, no s**t.

Other than that, your post is certainly not a review, and is instead a list of features that are missing for you.
Most of those relate to functional things like pausing, changing and moving aircraft mid-flight. Not sure how any of those make MSFS any less of a simulator. Those are things which you’d be unlikely to do in a serious “simulation session” anyway. And as mentioned already, a lot of those features are already available.

That sounds an awful lot like a feature of a “fun game”. I don’t see why this would be so important to a serious simmer who’s interested in flight systems and aerodynamics.

I second that this topic could be closed by an admin as it doesn’t lead anywhere.

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Of course they do, its a “SIMULATOR”, not the “Real Thing” !

These feature allow you to control what and where and how you want to change your “SIMULATION” …

Big, Commercial Multi Million Dollar “Simulators” have most of these features. :wink: