KWAiRT:
No dev after release should be switching vsync swap chain interval let me tell you that. What is worse is their lead engineer never bothered to fix it or properly implement the new version. Had GSYNC issues ever since and now you see these new tearing reports and what a mess. Honestly id rather MS just give me the launch version of MFS back after a month away from this sim. Even SU4 was not the best version.
Asobo absolutely destroyed this sim with every update after release from a technical stand point because I know I complained about the updates and posted bug reports. Sure eventually icing got fixed and a few bugs but they added so many more. I can’t even bare to look at the current state of it. It’s exactly the same thing that left me not interested in simming decades ago.
Such poor quality control. How this sim could go from where it was at launch on PC to where it is now is just mind boggling.
I can’t say I can’t agree with a lot of what you’ve written, but I wouldn’t personally attribute what you’re raising to any form of “destroying on purpose” either. There are however specific things that were changed and predating the release which are documented as being destroyed on purpose.
These are discussed in the following topic, here is a post illustrating pre-release vs different updates:
Night lighting issues still present - The community solutions - #1075 by Grinde81
I’ve tried to gather all other noticeable issues of this topic in one post here:
External lights only render on Right eye + Random ghosting image on Right eye only - #6 by CptLucky8