Go hiking!

Seriously.
The preview with the deer announced it somewhat grandly: Photorealistic forests.

I’ve just tried it out in the Courchevel area.
Let’s face it: Something like the following photo is nothing really new (even if the photorealistic, moving grass gives it a completely new dimension):

But then I went offroad to take a closer look.
And hiked through some random french Alpine forest - for two hours.
In a Flight Simulator.



Quite frankly: I’m completely overwhelmed.

Quality: As good as the best open-world role-playing game I’ve ever seen. At least. Incredibly convincing.

Tens of different tree species (no two trees are the same), grasses, flowers, tree stumps, dead trees, stones in between.
Everything is completely photorealistic, even from a distance of ten centimetres.
Virtually no image errors (misplaced trees, rocks, setine, clipping errors, etc).
Lighting moods, lighting, the course of the seasons (the way bare trees change the mood in November light alone!) - that’s how I know it from real life. Exactly like that.
From my point of view, there’s almost nothing left to improve.

Always 60 fps (with Frame Generation), 5900x/3090Ti/5120x1440.
Completely smooth, no stuttering at all.

This is science fiction come true.

With this engine, they will take the competitor out of the market. For sure. In comparison, Earth looks like the work of a six-year-old. The whole ■■■■■■■ world. I still cannot believe it.

I’ve always dreamed of a “Digital Twin” - here it is. Much sooner than I could ever hope.

Pick a nice spot, get out of the plane or helicopter and explore the landscape.
Or simply sit down and watch the approaching thunderstorm. Breathtaking. Not to mention the sound!

Gotta go, back into the helicopter - otherwise I’ll get wet.

GO HIKING!

Speechless.
alpha

p.s.
Would have loved to show you pictures of one of the Alpine peaks near the Matterhorn.
I couldn’t. The ridges are now razor-sharp and too narrow to land with a helicopter.
And completely photorealistic, right down to the smallest distance.

p.p.s.
The start of the FS2024 was bumpy, undisputed.
But this engine represents a revolution (and I’m not going out on a limb here), the likes of which are very rare in technology.
In the near future, Microsoft Flight Simulator will only be a very small part of what is made possible by this engine.

There are reasons why the FS2024 directory in the file system is called “Limitless”. I agree with this from the bottom of my heart.

Still lots of work to do for the guys and galores at Microsoft, Asobo and all the other developer teams - but I tip my hat!

It will take some time to get it running satisfactorily for everyone, but this software will go down in history as one of the greatest achievments in computer science that ever happened.

And I am sure that Jörg Neumann will go down in history as one of the great pioneers of the computer age.

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And here I was thinking it was a FLIGHT simulator.

Microsoft Hiking Simulator 2024

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deleted by the writer

Wrong thread.
I’m talking about the beautiful world here.
And about France, not Switzerland. You obviously did not even bother to read m positing.

BTW:
All my helicopters work - they are configured exactly the same as in FS2020, and fly the same.

Real life CFI here, btw. Since a couple of decades. I know a little bit about how something is supposed to fly - and FS2024 does a real good job simulating that, significantly better than FS2020 (which already was very, very good).

So, back to praising the beautiful countryside, please!

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OMG thanks for this refreshing post! I gotta try hiking this weekend, to provide some relief from all the controller binding challenges getting my hardware to work as it did in 2020. Got a few GA flights in and agree that the flying feels more natural to me than in 2020. As an inactive PPI, this is a huge relief as it makes weathering all the new sim issues worthwhile. Cheers and good hiking! LOL

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Nice post, I look forward to seeing this when I buy a copy. I wonder how much of the planet has been rendered in this level of detail? Can’t wait for some bush flights to go explore.

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Good to know that something works. Now if we could just get the flying part right.

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Well just had a very nice flight from Truckee CA down to Lake Tahoe (KTRK-KTVL) in the T207 Stationair 8-II. Taxiing in I noticed a few deer sunning themselves on the apron, way out beyond any structures. As we got closer, they flushed and ran! I parked, shutdown and took the drone camera over to a few of them to have a closer look. A nice surprise after a routine check flight to sort out controller bindings and the like.

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It would be better if it can change to the third person perspective when move on the ground.

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Walking speed is very slow. There should be an option for running.

But graphics on ground level are indeed impressive.

Use your RT on xbox game controller or map Run for keyboard. There should be an option to toggle walk/run so we don’t need to hold a button!

@magicOscar123
Go into settings and enable 3RD PERSON VIEW then press Select on gamepad to change to third person on foot.

Walking around Nazca, Peru.

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Wait… You can run on the ground in MSFS 2024?

For sure. Run, walk and crouch are available in first and third person. It works much better with a controller than kb/mouse.

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Wow, thanks! And I can bind toggle run for my Xbox controller?

Cool! I’ll try it. Many thanks!

Did you manage to configure sprint?
I changed the keybind and nothing makes the character sprint.
Also how did you do external view in walk mode? I’m on pc and can’t find it in settings.

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So I’m on Xbox Controller and would like to know if I can sprint.

With the left stick I’m only walking like a turtle. No fun exploring with that speed.

I play the simulator by xcloud. I found that on xcloud I cannot enable 3RD PERSON VIEW because there is nothing in the advanced option list. I think maybe that function cannot be used on xcloud version.

I can confirm now that sprinting works on Xbox controller by holding R2 button.

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Do we need now a “Fuel” option for Avatars? Like “vegetarian”, “Big Mac” and so on?:))) Just to limit the distance we can walk:)))

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