Interesting.
It seems that Asobo has signaled that there will not be
much increase in FPS from DirectX 12 for FS2020.
Do you think that there will be changes/improvements in
the use of Shared SDRAM (MB memory) in the FS2020 code
or the GPU driver code or GPU code.
This interest is primarily for my older GTX 1660 TI which has
only 6 GB of VRAM.
Or is it that the GPU’s CPUs (cuda cores or whatever) are processing
at max capability and that additional shared SDRAM would not
be useful toward increasing FPS.
This could be. Task Manager now shows only 1.4 GB of 32 GB available SDRAM being used as GPU memory.
Granted VRAM is much faster than SDRAM but even slower
SDRAM and using it via cache or whatever would be
better than not using it.
I guess their interest would be that a customer buy a newer
GPU which has more VRAM.
Just thinking out loud.