Ground texture - Low resolution - Internet incorrect Bandwidth

  • Make sure your NVIDIA 3d application is set let the 3d application decide.
  • Use TAA
  • Texture resolution and texture synthesis texture to ULTRA
  • Set depth of field OFF
  • Terrain level of details LOD need to be at 200, 100 is not good
  • Render scaling is to accommodate your screen
  • Anisotropic Filtering set to 16x
  • Texture Super Sampling to 6x


1 Like