- Make sure your NVIDIA 3d application is set let the 3d application decide.
- Use TAA
- Texture resolution and texture synthesis texture to ULTRA
- Set depth of field OFF
- Terrain level of details LOD need to be at 200, 100 is not good
- Render scaling is to accommodate your screen
- Anisotropic Filtering set to 16x
- Texture Super Sampling to 6x
1 Like

