Hand Tracking in VR cockpit interaction

Now we have Quad Views and Dynamic Foveated Rendering, the Next frontier is Virtual Reality Hand Tracking. I do not see a wish list for this.

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Is this not the one ?: Hand Tracking in MSFS - Leap Motion / UltraLeap native support for WMR/OpenXR

That’s a very specific device. There are other devices such as quest 3 which are far more common.

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Yes! It would be great to have the ability to interact with the controls directly, but especially to turn on/off what controls you want to interact with. For example, I have a yoke, trim wheel and throttle quadrant. I would like my virtual hands NOT to interact with these in the cockpit, but still be able to push buttons on the dash, etc.