They are 4 speakers above you in the ceiling.
Yeah unfortunately, YouTube is still stuck with stereo sound.
Twitch on another hand supports Surround sound streaming.
Certainly interesting that some feel they have genuine 5.1 surround sound.
I have windows configured to 5.1 surround sound, i get sound from all the correct places when I run the windows sound channel check, I have spacial sound active in the sim, I do get sounds from my rear speakers, but as I said in my editing software it doesnāt allow me to click on the 5.1 surround sound in the produce tab, P3D recordings used to do, so Iām not sure what is going on.
Thatās why I posted a video link 10 posts above with 5.1 sound from MSFS. (Recorded with OBS Studio)
Does it work when you play it or edit it?
If yes, then there is an issue on your end but it might be hard to find the culprit.
By the way, Spatial Sound is OFF for me. Could be worth the try disabling it. It might be an option to simulate spacial sound which could explain why itās not working.
EDIT: I just tried and ON or OFF doesnāt change anything, both output 5.1 sound.
Last time I checked Shadowplay only records in stereo.
The sim does output multi channel sound and even Dolby Atmos with support for āheightā speakers if you have a compatible amp and speaker setup.
See and thatās great! But your average consumer isnāt going to spend the time or money wiring and mounting speakers in their ceiling. I certainly would if i had the time and money.
But still, youād be limited to whether or not the game itself allows for channels on overhead audio, such as a plane flying over you. games like Battlefield and Arma would certainly benefit from such technology. But Iām one of those people that wouldnāt settle for less than full Atmos compatibility (i.e not virtual surround sound)
Unfortunately, itās my setup that prevents me from getting a proper 5.1 surround setup, not so much my wallet thankfull. Iād have to get a carpet to hide the cables and then buy floor brackets which will more than likely get bumped over from playing VR games even if it survives say a session in Blade and Sorcery, iāve got a 4-legged feline roommate that likes to chew on stuff.
Just give me that 8.1 chip-in-my-brain surround sound and iāll be okay
@Portalearth420 I use Astro A50 headphones with my simpit. Listening to engines droning all day long at almost a killowatt of power isnāt my idea of fun lol, I save that for the films and TV. Same with the PS5 the cheap Ā£90 3D audio headphones they sell for the PS5, they are excellent a recreating the environment, they do a better job than the 3 times the price Astroās if I was honest, just the bass is lacking in comparison.
oh well bass is important. Itās not bassy enough unless when iām playing a shooter and a grenade goes off, my ears actually start ringing
I have a 5.1 speakers. Connected to the old fashioned way direct out the sound card with analog 3.5mm plugs.
I do get sound out of the rear speakers, but the sound panning when I rotate the view in the cockpit isnāt as strong as I think it should be. Almost as if the mix for the front left and right is turned up a lot compared to the rears.
Iām considering Sonos in my office. I have it in other parts of my house, and I love it. It plays well with my traditional receivers and speakers too. Weāll see what the holidays have in storeā¦
Same same. Sound is there just a little too faint perhaps for the rears.
Working fine with my 9.2 Dolby Atmos - home theater setup.
some sounds are not super well placed. rudder sound are a bit to low IMO.
Mmm, maybe my problem is shadowplay recordings, although I did try fraps and got the same results.
What recording software is being used that definitely captures surround sound please?
OBS Studio. Follow the how to here: Surround Sound Streaming And Recording Ā· obsproject/obs-studio Wiki Ā· GitHub
Shadowplay doesnāt record in surround and Iām pretty sure Fraps doesnāt as well.
Ok, that might be the problem then, thanks.
I will give obs a go, thanks for the link.
Ok, Iāve tried recording with obs, set a high bit rate, selected 5.1 surround sound in the drop down for audio recording, im getting sound out of all the speakers from the recorded footage but Iām still unable to select 5.1 surround sound in my cyberlink software on the video production page, same as fraps and nvidia shadowplay.
Did you try doing what I did in the video I posted above?
Using the drone camera and revolving around your plane to check if you correctly hear the engine going from front to right to rear to left.
Because hearing sound in all speakers doesnāt really tells you if itās working. Maybe the issue is not with the recording itself but before that, in game. So that would be the first check to do.
Also, if you open my video (which we know is in 5.1) with your cyberlink software, do you have the 5.1 option?
The ā.4ā are Atmos speakers.
They can either sit on top of your Front L/R and Surround L/R speakers pointing towards the ceiling.
Or, you can fix them to the ceiling where they point down, but they are designed to sit flat at a specific angle.
Edit: sry Ijust saw your posts further down.
I think with audio technology getting more advanced, we probably end up not needing the extra .4 atmos speakers on the ceiling or the upfiring one anymore. I like the way Sony is heading with their 3D sound technologies.
Basically, our ears are only 2-channels, left and right. And the reason why we can point out the source of the sound is because our brain is doing the processing of the sound information coming from our ears 2 channels.
Sony researched this, and they can basically achieve the same spatial effect using only 2 channels by tweaking the way the sound is produced from those two speakers, ātrickingā our brain to process that information as if itās coming from above or behind us.
I think this is the future of audio technology. We would only need 2 speakers but the algorithm would be so advanced that we can practically hear sounds coming from behind us, thatās actually coming from our sides.