Hello again to MSFS 2020! Goodbye Dear Xplane and Prepar 3d!

After 38 years flying with different Flight Simulators, and beginning with MFS 2, and teaching flight to many young people, hello again to Microsoft Flight Simulator 2020!
After upgrading my graphic card to 2080 ti, and different Update of MSFS, now I can do all my flights with MSFS 2020.

Goodbye Dear Xplane and Prepar 3d!

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Good to hear about 2080 ti. When I get a new setup later this year I was thinking of 3080 ti. I like 2020 as well for simple vfr flights.

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Wow, and I thought I’d been around a while (since 1988 in the FS series). Welcome fellow FS oldie.

  • Kenneth Kerr
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Nice! Can you share us your first experience compared to Xplane and Prepar3d?
I have friends flying with those 2 but i want to convince them to switch to FS2020.

Must admit, I have been using P3D for a long time and have invested heavily in it.
As MSFS improves, flight dynamic wise, I have been spending more time with it than P3D….
P3D, with A2A Accu Feel added, definitely increased the flight dynamic reality…..not sure if they could/would do the same for MSFS?
Did a landing configuration stall in the C152 in MSFS yesterday….brought back memories, it was very accurate.
However, performing a 60 degree turn, and holding the throttle at approx 70 to 75% was very unrealistic, more coding required….hopefully Asobo will keep working on the dynamics.

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It is not an arcade game. Seriously???

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Would I have this level of kit for an ā€œArcade Gameā€
Motherboard: Asus Rog Hero x11 wifi Z490
55" curved oled Tv.
CPU: Intel i9-10900K @5.3mhz per core.
GPU: Gigabyte GeForce RTX 3090 turbo
CPU-Cooler: Liquid cooled 240mm
PSU: Kolink 1200watt Platinum
RAM: Corsair Vengeance 32GB (2x16GB) DDR4/3600mhz
M.2 NVME SSD: 1TB Samsung 970 EVO Plus
M.2 NVME SSD: 1TB Samsung 970 EVO Plus
SSD: NVME Samsung 970 EVO 500GB
5.1 logitech sound system Soundblaster Z.
Next level V3 Motion platform on GT Ultimate rig.
2 Buttkickers on race rig with 300watt earthquake amp.
Sim Racing studio wind and tactile generators.
Saitek Quadrant.
Saitek Multi panel.
Honeycomb Alpha Yoke.
Honeycomb Bravo Throttle controller.
Saitek fuel controller and deicer levers.
Thrustmaster TPR Rudder.
VR. HP Reverb G2

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I started flying FS in 1985 on the Commodore 64 the FS was by Bruce Artwick who did the original FS until MS purchased it off of him.

Wow that’s history. Speaking of Bruce Artwick, before there was a flight sim I bought a very crude vector based 3D program from him. Ordered it over the phone and it came a few days later in the form of several pages of assembler code, row upon row single spaced. You entered it byte by byte and there was a checksum at the end of each line so you couldn’t proceed with mistakes. Once it was all in you could dump it to cassette tape for ā€˜quick’ loading the next time.
Actually got it to work, what a hoot.
Thanks for the memory.

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I can understand if you delete P3D or X-Plane from your system. Those sims are so outdated, it feels like technology from 10 years ago. And with the July 27th update coming, there will be a nice FPS boost for all users of MSFS. I don’t even know how P3D and X-Plane are going to match the FPS gains of MSFS with the same level of graphics. Maybe P3D and X-Plane will never match MSFS with the same FPS and same level of graphics, it’s probably an impossible feat for P3D and X-Plane.

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do you realise that no default plane is evergoing to be as good as the best 3rd party?
try the jf arrows and soon the warrior they are spot on.

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I use to copy code out of magazines of programs into my Commodore. One program that I still have is in a magazine about Halleys Comet that visited us in 1986 and the program showed you the course it was taking through our solar system.

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@FarMash welcome back ! :+1:

Interesting.. C152 is my favorite, what did you find unrealistic ? Is there a difference with the P3D flight model for turns ? Earlier a real world pilot said C152 does not need rudder in a turn to keep the nose in the right direction.. maybe check C172, it may be more accurate, according to your standards.. Also take into account P3D is a simulator too. Comparing two simulators may be done, but you’d leave out the word ā€œrealisticā€ until a real world pilot can confirm either model to be correct.

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Haven’t been around in a while - can visibility in FS 2020 be set in aviation units yet?

Also, would like to know if the default GPS is acting like its real-world counterpart yet.

I am a real world pilot…I did all my training in 152’s. As you are probably aware, the stall speed increases exponentially as you increase the angle of bank…hence, if you do not increase your power as your bank angle increases in the turn, you stall the aircraft….something you do not want to do when you are at a low altitude. Using P3D, including using A2A Accu Feel, you loose control of the aircraft as you pass through approx 45 degree of bank, or thereabouts, if power is not increased.
In MSFS you just stay in the turn but keep losing altitude.

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Thx @WobblyDuck3467, so it is indeed something that should be noted and fixed ! btw I fly C152 in MSFS with stress damage on.. when I turn sharp with low throttle, vertical airspeed will go in the wrong direction very fast and when it goes beyond -2500 or so, the aircraft will crash on stress damage.. So when I turn, and same time I want to go down (e.g. curved landing), I put flaps, not to go down too fast, then elevator down, I keep some throttle in.. I give it a little rudder, to keep the nose straight, it will go down on about constant vertical speed and maintained airspeed. I’ve no issue with stalls on turns, even with flaps on. So maybe.. I did not notice stalls in turns, sofar.. You say it should stall when you don’t give it extra throttle ?

imagine coming to a server for a sim you dont like to troll

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Stalls and stress limits are very interesting, and are one of the first things you learn about when beginning your lessons, I think it was my 3rd lesson that I was introduced to landing configuration stalls, then steep turns. That is why it is imperative that you are aware of the dynamics of flying when you are flying circuits…ie 1000’ AGL. Doing a steep turn, ie 40 degrees or so, when turning onto the base leg, for arguments sake, can be sphincter tightening. Reason being your revs will be around 1500, your speed should be 70kts, hence your stall speed increases very quickly as your bank angle increases, so keep your turns under 30degrees for safety’s sake.
There are graphs on the internet which will show the correlation of bank angle and stall speed for the 152.
Yes, you add max. power as you pass the 30 degree bank angle in the steep turn.

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Another thing you can practice is, when doing a circuit, and you are on the downwind leg, set the trim and power for 70kts level flight, then land the aircraft without touching the control column. My instructor made me do it, just before I did my PPL test, just remember to do everything slowly so you don’t over control.
You can not touch the control column, even when rounding out or flaring, the trim wheel is your saviour.:wink:

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Always eager to learn, WobblyDuck.. thanks for you advice.