I love Flight Simulator 2020, but I think there is an elephant in the room:
This game is terribly optimized for virtual reality.
This is the only thing I have to say, because I am experiencing no issues other than disappointingly low frame rate. I bought a high-end GPU, which are very hard to get right now, specifically for this game. Yet it immediately caps out at 100% usage (as indicated by MSI Afterburner) with lag streaks multiple times a second (especially when moving your head). This means that it is undeniably by far the most important issue, and I strongly believe that performance is the single issue that the development team should be focusing on right now. Please let me know how soon you are planning to release a major update that addresses this. Otherwise, the game is legit unplayable for now.
Here are some specific specs: AMD Ryzen 3700X, NVIDIA RTX 3070, 32 GB RAM, and Valve Index. I’m pretty sure around 80-90% of gaming computers are not as strong as this, which means that the game is unfortunately excluding a large public.
Update 1 week later: I tried out a lot of different graphics settings until the FPS finally got closer to something reasonable. However, the head movement in the cockpit is still very jerky overall, and it seems to be an inherent element to the game that cannot be fixed by the user no matter how low your settings are. My point therefore stands that the game is unplayable in virtual reality.
I’d appreciate developers looking into this asap.