Actually, we saw how this played out in MSFS 2020. Even Jorg and Seb publicly admitted this in one of the live streams, they were so focused on introducing WUs that more bugs were introduced. They essentially lost control and had to slow down those fancy WUs that served no one any good. Back in those days, they also had set the wrong expectations that WUs include bug fixes, which it had some, but broke other things and introduced more bugs.
With the lack of quality QA with MSFS, you absolutely do NOT want to keep rolling out WUs. I wonder if thereās a stupid internal KPIs that some execs want to meet in order to get their bonuses paid. This is absolutely the WRONG way to run a business. Instead of getting things stabled and minimize any complexities. Adding fancy WUs that only the execs care about will introduce a lot of unknowns that the team will FAIL to have a handle on.
Furthermore, while you might have engineers that focus on certain elements of development, they can ABSOLUTELY redirect resources to CEASE all non-essential work. Instead go to an all-hands-on-deck approach to go fix bugs. This is a common practice in software engineering!! If they cannot do that, they have a really horrible org design or their engineers are really bad.
If MS/Asobo hasnāt learned anything from their last experience, shame on them.
Time and again, people in this thread are told that WUs are made by entirely different people (and usually different companies). But it never seems to resonate.
Asobo needs to patch 2024.
And,
Asobo has contracted say, ORBX to handle most of the next World Update.
Canceling the next World Update does nothing to help Asobo patch 2024. It puts ORBX out of a job. They are not Asobo. They do not fix the same bugs. They were not contracted to fix Asoboās bugs.
The premise of the whole thread is poppycock. Although, I totally understand the sentiment and frustration, it is misplaced. Basically slapping a contracted company like ORBX for the sins of Asobo.
And really, you think the complaints in this thread are bad?
Imagine the complaints if all the scheduled World Updates were cancelled.
Thatās because even Jorn and Seb have said so. While they have partners that build additional elements with WUs, it is also true that the core team were building new stuff. So itās not that people are not resonating, the fact is the fact.
Claiming those companies helping with WUs content will go out of business is simply silly. Your argument here makes it why people do NOT resonate with it.
The core team in MS/Asobo who are working on WUs must stop. Like I said, people internally who get paid of some silly KPIs, MBOs, OKRs, or whatever metrics that big companies use need to cease. Itās all-hands-on-deck to fix MSFS 2024.
Also, Iād like to learn what is the QA process for MSFS. It seems like no one is doing a good job on it. Does MS/Asobo need help from someone?? Perhaps someone from the mothership if you canāt get your acts together?
This is a direct quote from you [quote=āWellREDBarron, post:42, topic:690488ā]
It puts ORBX out of a job.
[/quote]
BTW, in the real business world, MS has probably already paid them for their work. There might be contract terms that have accountability clause in case one of the parties failed to deliver. In this case, that would be MS/Asobo.
I canāt fathom why you would assume I meant they would go out of business when read in context with the rest of my post.
It reads quite different in context. See?
Notice my continued use of the present tense when talking about ORBX throughout the quote, as if the company still existed in my hypothetical scenario even after they lost an imaginary WU gig.
Careful not to put words in peopleās mouths. And be extra careful not to take them out of context.
I provided you plenty of context. And you have to completely remove that quote from said context in order to begin to pretend I meant something else.
Maybe just take me at my word?
Here I am, the author of that post, telling you I didnāt say what you assumed I meant. And your quote of mine does not say what you assumed I meant either. But I can at least now see where the confusion arose.
I strongly support this topic. Thereās no point adding new features to something having a lot of issues. We all like world updates etc but itās pointless while we have bugs preventing us from enjoying them.
There you go. This (otherwise very relevant) post does not match the bug-reporting criteria. A bug is a well documented report for one single issue, complete with all the steps to reproduce, screenshots, videoās, etc. Everything that will help development to reproduce and fix that issue.
This post is more of a general observation, like the OP stated.
Thousands of VR enthusiasts are annoyed every day about the inadequate software support. Itās time to fix this. New features are secondary, please make sure that the existing things work cleanly and reliably. And make your promises real.
Yes, they did so with multiple VR bugs with MSFS2020 including the much voted for Shutdown Bug and martial practically says he wasnāt gonna bother fixing it in a Q&A, even though itās a bug THEY introduced.
History shows us they have extremely low standards when it comes to Quality Assurance, for every step forward thereās two steps backwards.
This Sim needs at least 3 simulation updates to primarily fix bugs before they should even consider adding more features, but before that the VR community need a patch to fix the bugs we face since launch.
And this needs to continue as soon as they return to work after the holidays, waiting for the VR bugs and VRAM issues to get fixed in the first Simulation Update in February or March is completely unacceptable.
What has that got to do with anything? They released THIS product with VR support that has completely broken aspects, itās not good enough, simple to understand.
Man! I see these x-posts about VR in every single thread. I get the idea that this user is spamming this baby darling issue in as many places as possible to gain traction.
I mean, I get it: if VR is your thing and it doesnāt work, itās annoying. But so is repeating this like a broken record all across the forum.
Besides:
So there are also users who find VR at least āflyableā at the moment. This hobby takes a lot of tweaking and nuggling. The effort to keep it stable and smooth raises exponentially with every variable we throw at the sim. Some users seem to expect that any combination of all these variables will magically work out of the box. They donāt. It needs a lot of time (and sometimes indeed frustration, starting from scratch) to set up, and maintain oneās personal configuration.
Werenāt you just a few minutes ago saying waiting for a VR patch is unacceptable? Didnāt I quote you saying that in my post? As if I was replying to your post with my own post?
You said waiting for patches is unacceptable.
I reminded you of a time when there was NO VR support at all in MSFS and it is safe to infer without waiting for patches, we still wouldnāt have it.
Waiting for patches is kinda how patches work.
If people could patch everything instantly, donāt you think theyād be doing that already?
Letās face it Mark is 100% correct and simmers imho are too keen to request things like speedboats, trains, cafeteria, smoother mountains, I could continue! It is a flight simulator and MS has lost the plot! They need to look at the core sim functions, planning, ui, views, ease of use, avionics, legibility and flight dynamics plus weather dynamics! Too much gamifying going on and not enough improvement of the core sim! They also need to do more to make life easy for 3rd party developers and they slso need to optimise and optimise for the suffering xbox users too!