Honeycomb Alpha/Bravo vs. Turtle Beach Velocity One

Looking for impressions from those who have spent extensive time with both peripherals. I am an Xbox flyer with interest in the Xbox support coming to the Honeycomb units in 2022.

Iā€™m not sure how many people you will find with extensive time on both platforms, unless theyā€™re a reviewer. You might want to check out the Sim Hanger YouTube channel as he recently did a couple reviews on the Velocity One, including one dedicated to XBox. Iā€™m pretty sure he did the Honeycomb as well.

For me, I just recently purchased the Velocity One for use on a PC. Iā€™m enjoying it so far, but still learning how to use a yoke properly. I had been exclusively flying with the Thrustmaster TM.16000 HOTAS setup but I wanted something with a throttle quadrant to add to the realism. I fly all of the various planes in the sim.

With this new yoke system, Iā€™ll probably only break out my HOTAS when I fly the F-18. This means Iā€™ll fly the A320 with a yoke which is not real, but Iā€™ll pretend itā€™s a B737 instead :slight_smile:

I agree with much of Sim Hangerā€™s review with the exception of the ā€œsticky pitch axisā€ he had on his review model. Mine has been smooth in all axes. I do wish there was a bit more resistance on the throttle levers like he mentioned, but they do stay where you put them despite being so easy to move.

The main thing that pushed me to the Velocity One is the addition of the push/pull Vernier controls. Itā€™s nice to have those when flying the C152/C172.

Iā€™ve been setting up multiple controller profiles to suit the various types of aircraft, so be prepared to do that whichever way you go.

One very minor complaint, I wish they would have included a ā€œflapsā€ style lever cap for the quadrant. The one included cap is more in the style of the spoiler lever, so I use it there when flying a jet profile. Iā€™d like a second one for flaps.

Also, note that there are still a few functions not yet released on the Velocity One. The status panel is not yet active and the flight detents on the quadrant are not yet active. Those are supposed to come in a later firmware update.

The Honeycomb seems very well built. I also notice that the lever caps on the Honeycomb allow a bit more functionality, like tradition thrust reverser toggles that you see on Boeing jets. The full Honeycomb will set you back a couple hundred more than the Velocity One. The big negative on the Honeycomb for me is there is no way to control rudder without separate pedals or turning on rudder assist, neither of which I want. With the Velocity One, there are analog triggers on each side of the yoke that are for rudder control, and I really wanted this feature.

So far, so good. Iā€™m happy with my purchase.

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The Velocity One comes with issues out of the box so I would steer well clear of that. Just search this forum. Sticky El shaft, sloppy quadrant handles and functions not working at release. A very poor show. The Honeycomb is likely to be as good or better than the existing Alpha as they are adding Hall effect sensing. I have neither so no bias.

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To be clear, I already have (and am quite liking) the Velocity One. Impressed with the ā€œhereā€™s everythingā€ comprehensive approach and also Turtle Beachā€™s community engagement (shouts out to James and the Discord). Less impressed with some elements of the build quality (plastic) and just kinda have always coveted the Honeycomb stuff. Grass is always greener style.

Donā€™t regret my purchase at all but canā€™t shake the feeling of wanting the Honeycomb stuff when it becomes Series X compatible next year. Especially the adjustable tension on the throttle levers and the autopilot module.

Thanks to the first responder, Iā€™m on mobile so I donā€™t remember who you are right now but the response was very helpful and I appreciate the insight :slight_smile:

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There is also a lot to be said for easy setup/teardownā€¦Turtle Beachā€™s mounting solution is superb and Iā€™m wondering if Iā€™m shooting myself in the foot with my work from home/fly from home desk setup!

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It sounds like youā€™re doing your research and checking out the Discord channels, which is good.

Any product will have some out of box issues. The big thing is how a vendor responds to issues and the post-sales support you get. My early experience is Turtle Beach seems to actively respond to concerns/issues both here and on Discord. Iā€™m not familiar with Honeycomb support. I did strongly consider them but went with the Velocity One for the reasons I already articulated.

I would avoid feedback from anyone who says ā€œI donā€™t own it but Iā€™ve read stuffā€¦ā€.

So kudos for researching. There are several threads here on both systems. Read them completely and youā€™ll have a good idea what will work for you.

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Yes, I was quite impressed with how easy it was to install, and if I need to remove it, the included Allen wrench is just a couple turns away from releasing it. This was noted in the review I mentioned in my first post.

What? My yoke had zero issues. My pedals had zero issues. My joystick had zero issues. Shall I continue. If you accept brand new items coming to you out of the box with issues then itā€™s likely why some manufacturers still try to get away with it.

I donā€™t think itā€™s acceptable and would send it back. I donā€™t need to own it to come to that conclusion.

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My Velocity One came with zero issues. So is your original post now invalid?

There is a post here where someone is on his fifth Honeycomb yoke due to out of box issues. So does avoiding the Velocity One like you suggest also mean everyone should avoid the Honeycomb?

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Well as someone who has thought about what to buy to replace the oldSaitek yoke when the Velocity was announced, (and now uses the Honeycomb Yoke with two old Logitech throttles), I may be able to give a little insight. From the pics and reviews Iā€™d seen, I never expected the Velocity to be equal to the Honeycomb. That wouldnā€™t make sense unless the Honeycomb were severely overpriced.

My impression now from all the reviews Iā€™ve seen so far is, the Velocity yoke is far superior to the Saitek, the throttles about equal, maybe a tad better while you can have the Saitek throttles with six axes instead of four. Everything not quite on par with the Honeycombs but with the additional vernier TPM and the compact size itā€™s a very good deal. The two honeycombs together are significantly more expensive.

So if you prefer to keep some pocket change with the Velocity I think you have a very good product for a very good price. But of course there will always be something better (and more expensive). So if money snd space isnā€™t an issue I would take the Honeycomb.

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Out of the box not meaning a shipping or one off type defect as that can happen to any product as you well know. What Iā€™m talking about is things that are fundamentally wrong with the product and not disclosed before purchase. Itā€™s not just one user who has the sticky Pitch axis, not just one user who has complained about the throttles being slack and started to add foam strips etc to try to improve. The lights not working and still not working is ok I suppose. Itā€™s certainly not something I would accept.

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I have the VelocityOne Flight and I am also suffering from out of the box issues, the yoke was/ is sticky but more seriously the yoke has developed a serious wobble, certainly not the ā€˜precisionā€™ experience TB claim. From various forums and Amazon reviews Iā€™m seeing more negative comments, my throttle quadrant can fall mid position due to gravity. I agree as an Xbox user it has lots of potential, unfortunately itā€™s suffering from early launch quality issues, Iā€™m in the process of sending mine back for a refund (I may buy again in a few months once they resolve their issues), unfortunately TB are not making the return process easy.

This and your previous comment regarding the Honeycomb kit seem to indicate that indeed you are at the stage where a dedicated sim space and higher tier kit come onto the Horizon.

The Honeycomb kit has a reasonably ok reputation, plenty here and on other forums will vouch for it and indeed itā€™s going to be the pinnacle with regards Xbox peripherals. There is much more expensive specialist stuff out there but that will require a move to PC to take advantage of.

Definitely give some thought to separate spaces for work and play or at least perhaps some sort of mounting frame for your sim peripherals which can make moving them aside as one piece a lot easier.

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How about this: has anyone used both peripherals that could comment on the ease of camera functionality between the two yokes? Turtle Beach has 2 four-way switches, one on each side of the yoke. One controls the quick-view looks, and the other controls the more fluid, head-tracking panning style of camera changes. I LOVE this and canā€™t see how the Alpha could replicate this with their one hat switch on the left side. Are honeycomb pilots typically still tied to controller for more finesse-like camera movements and angles?

I think a couple of us are using TrackIR or Tobii eye trackers for the camera movement, but I agree, if you have neither of those (or one of the DIY solutions involving a phone camera and some software), the Velocity One looks more flexible in this respect.

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My experience using the POV switches on the Velocity One for free-look viewing is mixed. Yes, they work. But it would be much better if one of the controls was analog.

On my Thrustmaster TWCS throttle, the left index finger control is analog directional axis with a center ā€œclickā€. This is great for free look. You can move slowly or quickly in any direction then click to reset to the default view.

Iā€™m still trying to figure out the best cockpit and external view mapping on the four POV/HAT switches available on the Velocity One. I donā€™t like how I have it now.

Exactly my experience with digital input like hat switches. IMHO for free look they are mostly useless. You always move too fdar or too little, or it takes too long.

With the Yoke I use the mouse or headtracking and the X56 has two analog mini joysticks. Thatā€™s quite nice once you get used to them

Great to hear everyoneā€™s opinions, the feedback in this thread is very valuable as it allows me to feed back to the dev team for future TB products. The design team are busy working on new peripherals as we speak and I can see some features mentioned here and in other forums which weā€™ve built into the new specs already (without going into too much detail!)
The VelocityOne system is designed to be modular too, so the wait for extra features isnā€™t likely to be years, for those that want them. Thatā€™s in addition to the software updates weā€™re continuously bringing out, the next of which will activate the SIP and some other features for PC, planned for Jan/Feb.
If anyoneā€™s having trouble with their order or product, please head over to Customer Support in the first instance. Weā€™re doing everything we can to get the units shipped despite global supply chain issues and the holiday seasonā€™s busy delivery service, thanks for your patience and please continue giving us the important feedback. If you know of any other places online / forums that are debating similar topics, please let me know.
Happy Holidays everyone!
James

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Airbus FCU panel with working push/pull knobs for managed/selected mode operations! :+1:

Hmm, good thing MSFS is running well a year and 1/2 after release.

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