How Does the Sim Determine Quantity of Water in Rivers?

As the title says, how is the sim determining this?

What is puzzling, is that I thought that 2024 was going to be better at this than 2020, yet I’m seeing ridiculous quantities of water in the Santa Clara “River” in California.

Here is the Bing imagery of the area I’m speaking of. Do you see a river with huge amounts of water?

No? Me neither:

Here is 2024 as I fly towards Santa Paula Airport:

Santa Paula airport is in blue at the right and yellow is highlighting just how much water there is at some of the points on this “river”.

So yeah, uh, how is the AI (is there any “I”?) not able to look at the Bing imagery and determine that this “river” is essentially a dry arroyo?

I fly here all the time, and I nearly got lost as I approached this, because I simply didn’t recognize this, at all.

See this topic (and your posts :wink:) - I don’t believe there has been any change in 2024 with regard to how water depth in rivers is determined.

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Ah, I was looking for that thread. I’d contributed to it.

I’d thought 2024 was handing water in an improved way, I guess I was mistaken.

My Personal Comment & Observation

Seas, oceans & (I think) lakes are improved, in that - if I recall correctly from one of last years devstreams - waves are now affected by wind direction & have swells / height. I certainly noticed the swells were affected by windspeed when flying around the South Atlantic.
(e.g. see this bug report)

Rivers, however are unchanged, AFAIK.

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Here is a wild theory… with absolutely no proof other than this…

Background:
Did a group flight with friends from Chicago Meigs (yes, the one that isn’t there any more but is in the game again now since 40th Anniversary Edition and now also it’s in v2024).

Friend flew it earlier the previous day to check it out and make the plan for us.

No water on the runway.

We flew as a group the next day. Runway was partly flooded.

My Theory:
There are tides simulated now??

If so:
It’s probably “all” water so would affect rivers too.

Also it would sort of explain the seams we see in water tiles (still!). As it’s stepping up each tile as the tide “curve” is adjusted depending on your position around the globe and the time of day?

Well it’s probably not but it would explain a few things!!

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Intriguing theory, but one that makes some sense.

How else would we explain the Meigs flooded/not flooded state?

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I’d be really surprised if they’re actually attempting to model tides. Such a thing could get extremely complex and could easily inundate airports and cities leading to all kinds of bug reports.

If I had to guess, the sim loaded different elevation data between sessions somehow. Might be able to actually test this by changing the sim time/date though.

As far as I can tell, the simulator has no concept of “depth” to the water. It instead draws water by its areal coverage. It has vector data that outlines dry lakebeds and river floodplains that could have water in them at some time, and a lot of time just fills them all with water. Some larger bodies of water might be planes at a set elevation, like Lake Michigan. If the photogrammetry DEM drops below that plane, it might be flooded.

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lakes aren’t tidal

Try going back to that river at different times of the day and see if it looks any different?

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you sure it wasn’t just rainwater on the runway?

I also need to load the same zone in 2020, because I would swear there is no massive river of water there.

(watch, I’ll be wrong.)

Big ones might be, a bit, in real life?

Actually just looked it up (if you can trust the Google AI summary lol)

No, even large lakes like the Great Lakes are considered non-tidalbecause while they technically experience very small tides due to the moon’s gravitational pull, these fluctuations are so minimal that they are masked by other factors like wind and weather changes, making them practically unnoticeable.
Key points about tides in large lakes:

  • Minimal tide size: The tides on large lakes are usually less than 5 centimeters in height.
  • Dominant factors: Wind and barometric pressure changes cause much larger fluctuations in water level compared to the tides.
  • Technically tidal: While considered non-tidal for practical purposes, the gravitational forces of the sun and moon do technically create small tides in large lakes.

So they are, a bit. Maybe enough to flood Meigs!! It’s pretty low there but that airport is hand crafted now. And the landside has a manmade seawall (I know it’s a lake but it’s so big it looks like the sea!) which is probably like 1 metre above the water surface. Not 5cm! How did it flood even?

I’ve never seen rain water like that in large patches and sheets with the ripple effect on it.

Also, it was not a rainy day when we flew. Clear skies (but live weather) :slight_smile:

This looks like the well known SU1 Beta bug where aerial textures are bleeding through airport aprons in photogrammetry areas. In this case, the Meigs area as it looks today is bleeding through the historical Meigs airport layout.

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No it wasn’t that. It was a few weeks ago. I’ll see if anyone got a screenshot or video of it.

So, yeah, something changed with the water in 2024, because this is the same place in 2020, just now:

EDIT:

Similar viewpoint in 2024:

The water has changed, yo!

My problem with the lakes and rivers is that they’re only a foot deep at most. Even lakes that are hundreds of feet deep IRL are just puddle deep in the sim.

You can see their fancy pebbles and small stones texture everywhere. The texture does look nice, and I can understand it being there near the shore line but not the entire body of water.

Been flying around that area a few days ago towards six flags in the east and I noticed the same.

I also noticed that edges of water bodies are not as refined as they had been in 2020. I see lots of sandbank like surfaces along almost every waterbody.

Water levels of reservoirs also seem to be too high.

And most annoyingly the water is too calm and too reflective. Oceans and large lakes seem to be made out of mirrors with almost no wave action.

This is how it looks now. Not rain! (thanks to @RandolfL for taking it today!)

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It’s been doing this since the launch of 2024. The pond that’s actually there bleeds through the historical airport scenery.

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