The best statement posted yet!
I agree with CBCDES. There are subtle nuances in XP12 that look amazing. The environmental effects, and precipitation on the wings, are a thing to behold as well. The metal surfaces on the airframe - particularly the A330, although may be a tad lower res, look more realistic, as do the rain effects.
I too prefer MSFS at this point, however there are many good arguments to be made for XP12. A sim which is still pretty much Alpha early release. I had all but abandoned XP11 with the advent of MSFS. But it was my goto sim FSX and P3D looked so outdated to me, when XP 11 was released.
But when MSFS 2020 came along with Proper orthos, photogrammetry, I was hooked.
I did buy XP12, as I am a sim fan overall, and I want to see how it will evolve, as I have been doing since XP8. Also you just cant’s say no to that Zibo 737. Had it not been for ZIBO, we may have not had the FBW A32NX, as the FBW team by their own admission, were inspired by the Zibo, and followed his example.
There are some glaring issues with XP12 however, the most obvious for me- ground textures, not-so great anti aliasing with distant objects that cause shimmering, and not crazy about the new cloud textures. But time will tell. I’m running all graphics at full, with a 3090ti FTW3 and an i9 12900KS.
Right now MSFS is performing better than it ever has-at least for me, and we all know that overall it is the better sim for the time being. Flight models on both have been argued to death, however, this alone does not make a sim great, as most of us only get flight model feedback from our eyes alone. MSFS has come a long way in that regard since FSX, which makes the flight model argument moot on either side.
As a flight simmer fan, I’m glad I can choose either/or at any given time, and flight simulation has never been this good. Ten years ago we could only dream of having streaming terrain of any kind of high res map true to earth itself, as an example. Cheers!