I just wanted to say Thank You ASOBO :)

Finally, I manage to get into my thick skull and tell myself to remove all those 3rd party add-on liveries, airports, scenery and mods made by individual from my community folder which I downloaded earlier and hold on to it like my dear life.

Now, I only have two liveries which I use most of the time and the mods made by FlyByWire team.

OMG! the graphics in the game after all that has been removed feels almost life like! I am so shocked!

Thank you ASOBO for your hard work and I’m sorry for misjudged all of you as ignorant to your fans. No wonder you keep telling us to clear those community folders from un updated scenery, mods, liveries etc.

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I guess you are one of the lucky ones not to experience the FPS drop and stutters?

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No, I was. Now I feel so lucky but sad at the same time because all those add-on I hold on dearly to my heart has been removed. The sims performs way much better! feels so great man. I wish I can upload the true screenshot in all it glory for everyone to see.

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it’s the same for me as it is for you.

With the MSFS AddonsLinker I only have the FlyByWire A320NX and an A320 extra livery in the Sim and if I fly with the C172, for example, all the A320 mods are removed beforehand.

In fact, since I’ve had the Sim, I’ve had no problem (really no). Everything runs perfectly lubricated.

Personally, I would recommend everyone to install mods only when they are needed (I do that every time).

Why should we pollute the Sim with mods that are not used. They all mount and slow down the start of the Sim and it feels like the Sim is slowing down as well (maybe that’s just an imagination)

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@ CamoVecmin

I feel very happy for you and also agree with your thankfullness, but I’ve a small question… what kind of Community stuff did you install ? When you do FBW in a 320, you’re not doing community airplanes… Your pictures are high altitude, some of them above the clouds, so there are no Community scenery or Community airports in sight. Why would your community folder affect your gameplay ?

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no FPS drops for me if anything mines is smoother

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Is there some hidden sarcasm here? How on earth did removing mods improve the graphics?

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Hi All
Yes no FPS drop for me either
I run with no mods and so far everything running very well
30 to 50 FPS on ultra settings and AI traffic at 50%
No issues

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So…what you’re saying is this game can’t handle mods or paid addons that aren’t available in the store?

If paid addons need to go into the community folder but I can’t have anything in my community folder or the sim crashes…what do I do with this lovely Spitfire I’ve just bought? And what was the point in creating a community folder in the first place if nothing is allowed in it?

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I think the point is that Asobo is not responsible for community mods creating issues with their updates. I would say, this should be true if installed as a third party (not through the marketplace).

Some of these mods change things in base files, based on that specific version of MSFS. If Asobo updates those base files, it is then up to the 3rd party to fix them.

This is why removing the 3rd party content, downloading the update, running the game, and slowly adding back 3rd party content is recommended if you just have to have those mods.

Asobo can’t be held accountable for 3rd party coding.

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@CamoVecmin, are you okay ???

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Before I bought this Spitfire (today) I had nothing in my community folder…ever, since August. And yes, despite there being a field in a Zendesk submission ticket that specifically asks if there’s anything in my community folder…and even if I say on the form that there is nothing in my community folder…every Zendesk response I’ve had says “Empty your community folder.”

If it wasn’t the go to response whenever anyone mentions any sort of problem with the sim…

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“you can’t expect asobo to make everything! The third party community will step in as with other sims”

Also

“Have you tried removing all third party mods?”
:clown_face:

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Naaah, He probably works for them.

The sim isn’t ready enough in it’s current production state for ad-ons either payware or freeware, it needs to be stable at it’s core base first. FSX had it’s issues at the beginning, but removing it’s production was probably a blessing in disguise, because after market work arounds were implemented and the third party made it more of a success than MS ever could have imagined. That’s Human endeavour for you. MSFS is trying to fulfil that philosophy but it’s totally flawed. The sim is trying to accommodate the FSX ethos of accommodating the third party addon and be open to ingenuity but FSX was left in a state that was not in perpetual development state, the base sim was ‘as is’ and a known quantity . Everybody has to follow Asobo’s lead and then play catch up, I think Asobo was given an ultimatum, “if you can make this sim and in five years you have a product ready to be released you have the job”. Well, they did, sort of. “It has to be ready for Xbox in five years. Put it out there for the PC users as soon as you think it will be possible, get the third party developers interested and onboard, we will deal with the implications as we move forward.” I’m pretty sure this sim should have been ready for the official new Xbox release, but it it has proved more difficult than expected. And I’m not surprised. There’s little doubt that the eye candy has taken precedence over substance, the Xbox platform is all about that up to an extent. I think this is a long haul development with hierarchy implications, yes we were duped by marketing that this was a polished product, it’s obvious now it is not. But seriously, having an insight of what this sim could be and will be given time, is there any other viable alternatives?

This is my take on things, and I know others will disagree, we live in a marketing World of hype, everybody wants their product to shine, and the state of tech at this moment in time relies on marketing hype. I believe Asobo are fighting a battle on more than three fronts. And honesty isn’t going to win at this stage. It’s a case of hang on in there, and also it’s a case of “I’ve paid for this, and it was promised to be a working product” I can see both sides, I too get seriously peeved when things break, but the alternative is going back to 10-15 year old tech, that developers have admitted is now obsolete.

Change when it’s subtle evolution, is not as painful. We are looking at a giant leap in change and skipped years of subtle evolution with this sim, and that is painful!

We all know how much is riding on the venture, most of us have said “I wished the MS Flight Sim Franchise had continued development” (2.5GB of ram limit) in the past, It was a great relief when prepar3d announced it was going to continue improving the FSX and 10 year earlier code. Here we are now with a new sim that has had to re-learn 15 years or so of an after market FSX eco system. It’s time to throw away those 15 year old shoes that have been so comfortable, and break in a new pair of shoes.

It’s a piece of software that is mainly used for pleasure, if I had to use it because it’s the main source of income like my video editing software I would be livid, it’s not the end of the World.

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I doubt if he’s pushing his rig or has all of setting maxed.I also doubt most people here probably don’t have the hardware to push this at max settings.Its a lot less stable now and I feel it for those that have high end machines and facing issues.

I have exactly the same stuff in the Community folder like before last update. Nevertheless I now have massive stuttering and low FPS on a regular basis with FPS drops from the mid 50s to low 20s or less. Before WU3 I had microstutters which were gone. After WU3 performance was brilliant. When the stutters set in I always checked RAM, GPU and CPU usage as well as Internet bandwidth. Nothing was even close to maxed out. All below 50%. And in my case there is absolutely ZERO difference whether there is stuff in the Community folder or not.
So for my limited view of the world, SimUpdate3 is the only change I made.

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exactly! i posted that same suggestion a few months back. only use the mods you need!

I believe (personally) that there was a later release date planned, prior to the pandemic hitting.

Like a Winter 2020 release for the PC version, versus the summer. Then it was realized how many people are at home, will continue to be at home, and the flight dynamics and environment were “good enough”. Thinking that a VFR platform would satisfy the early adopters and the hardcore IFR or ATC systems would follow later.

The problem has been that working remotely introduced more challenges, quality control is tougher, etc.

The consistent updates are a blessing and a curse. The missing tools that people want have been created by 3rd parties, so they download. The base is still unstable so an update happens that unintentionally breaks things (3rd party and their own base is some instances).

I fly 100% VFR, since I’m a Sport Pilot in real life. I fly the small GA aircraft. I utilize the program to fly somewhere I haven’t before, or as a tool to fly somewhere I plan to go shortly to prepare. I hold myself to the procedures and make my real calls out loud to myself before hitting the ATC button. Landing and taking off in the JBM is real enough compared to XPlanes smaller planes. I fly a Van’s RV12 in real life and the JBM “closely” resembles that.

why would you be thanking Asobo? Wasn’t purchasing the sim thanks enough? There are some who are experiencing problems after this last update, and some who aren’t. Until they live up to their credo “no pilot left behind”, I think giving thanks should wait. I am lucky I haven’t had an issue with this past update. I hope all that are experiencing issues get it sorted out.

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