ISSUE DESCRIPTION
Various default aircraft, even the simple Cessna172 have very inaccurate ground handling. Anyone familiar a cessna172 knows how sharply in can turn on the ground. You can pivot a Cessna172 on one main gear wheel making for extremely tight turning radius. In FS24 you can’t do this. It’s even worse than FS20. And its not just the Cessna172. Most of the medium to small default suffer from this issue. This was a huge issue in FS20 and i can’t believe it now only wasn’t fixed, but got worst in FS24!!!
This makes navigating smaller airport all of the Caribbean and globally a huge, unrealistic task! Please Fix it. The aircraft i know that are surely affected are the Cessna 172 and Cessna Caravan. There were many other in the FS20, i haven’t tested them all in FS24, but of those two aren’t fixed, i expect the other not to be as well.
Now the braking on some of these aircraft is also inaccurate. The Cessna 172’s brakes in FS24 are very week. The tires lock up and leave skid marks, but the aircraft still slows down too slowly.
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
1.Start the sim.
2.Find a 50ft wide runway, At any point in the runway try to make a 180 turn in half the runway width. Notice how it barely can do It.
3. Try turn the cessna 172 as sharply as you can, notice how the big the turn radius is. In reality you can lock up one wheel and pivot around it using some thrust without that wheel moving. I can not replicate this at all in FS20 or FS24.
MEDIA
Skid marks show the tighest radius i could achieve, with lots of power, max braking and even using the pumping the brakes trick in real life to turn as get as tight a radius as possible.
[END OF FIRST USER REPORT]
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