Intense turbulence over mountains, is it that intense?

Whenever I fly over the Alps or any large mountain chain, I would notice pretty intense turbulence, even if I am at FL350, I know mountains one of the causes of turbulence, but is it that intense like how MSFS simulate it?

I am not a IRL pilot and hence I would like if someone can explain to me if this is expected or MSFS is over doing it. In my other sims like P3D or XP, I almost notice nothing over mountains though :sweat_smile:

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Yes it is normal, but it is a bit overdone in the sim, I think.
Here is a link to a (couple) of threads on the subject.

I am a pilot and fly a Cessna 150. I live in New Hampshire just south of the White Mountains. I have encountered turbulence hard enough that I have hit my head on the ceiling when tightly strapped in. Yes it can get pretty rough over the mountains if the wind is up.

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Form what I saw in this video, it could be much worse:

Wow never expected this :sweat_smile:. So that means XP nor P3D simulate that kind of turbulence?

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C150 pilot in UK. I flow over the Lake District fairly low and yes the bumps can get pretty rough especially over “cliff like” mountain faces. The updrafts on those can be quite something.

No, they don’t.
Not only that, but it’s the way Asobo has distributed the reaction forces over the plane, rather than acting on one spot, that really makes turbulence a lot more noticeable in MSFS.

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I bet it’s the same “100 knots” wind that blows around your plane at FL450 also blows everywhere (ground level), that’s why planes are shaking grazy above mountains (100 knots ridge lifts).

Wow I am impressed then. I am wondering, why folks at the XP and P3D universe keep saying MSFS is a game not a sim, this shows me actually that Asobo wants to make it a sim :sweat_smile:

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They call it a game because it is intended to be used with x-box, and other than with lighter aircraft flying VFR, when MSFS came out, it was somewhat of a game.
Right now, I would say it is “starting” to finally emerge as a sim.
Even the more complex planes, like the A320 mod can be flown perfectly well now.
There are still a lot of outstanding issues that need to be addressed, but for those of us lucky enough to have it working well, it certainly has a “wow” factor that no other sim I ever used has had.

MSFS still has a fair way to go. There are serious issues that need correcting, in particular with CTD’s Others parts of the sim need to be made to operate more true to life, but the basics are all there.
I would say that if you realize at this stage, this is more like a paid Beta type of release right now, and don’t mind that some things don’t work well yet, you might enjoy MSFS.

If you haven’t seen this, and you have a half-hour to spare, this link will show you how MSFS was created, and you will see why it is significantly different than any other sim.

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Indeed I agree with you. I recall in Aug how the release went and it was a bit of overwhelming.
I would say, I am happy to be paid beta tester, we have never seen such thing from any sim before and it is apparent, when I go back to my XP, I just can’t stand it and it feels dull to me and I rush back to MSFS instead!
Having said that, there are still annoying issues, for me particularly the unpredictable performance of the sim and the other teething issues that you mentioned. But I am 100% sure, Asobo will iron these with the coming months.

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Someone hit the PR button again

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It’s so much more satisfying to press than the pessimism button. :wink:

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You can always go to a weather chart and look for the areas of wake Turbulence, Clear Air Turbulence, There are many areas all around the world
 With very sever Turbulence too.

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