Is anyone using Lossless Scaling on MSFS?

Yeah, 20 FPS x 2. 60 FPS is not my primary goal. Just smooth, stutter free flight.

I would rather have less aliasing than smoother FPS in most cases, but of course I will bump it up to 3x for stunt flying or whatnot.

This has me at 50-55 FPS for most of a flight, as I rarely struggle to hit 20 FPS+.

30 FPS x 2 also works great but I would rather have the added LOD you get at 20 FPS… at least while the sim is still new and I am taking in all the eye candy.

And remember, I am literally running a minimum spec CPU.

Also, if you are using dynamic settings, I think you can just move your Terrain LOD and Object LOD to their maximums, and let the sim adjust the values lower as needed to hit your FPS target. I am all but certain these are the main settings that are dynamically scaled.

Might be worth a try. Isn’t slowing me down any, and then I can get dynamically scaled back up to 400 LOD when at altitude and when outside of big cities.

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