Is it correct to say MSFS graphic quality is limited to what Xbox can do?

In answerr to the OPs question, the answer is “no”.

See this in particular, which makes it very clear:

And every dev Q&A since the xbox announcement makes this clear.

And the PC version has sliders for the graphics settings that xbox doesn’t

And the PC version can be pushed to 400 LOD if you want

And you can increase the render scaling beyond 100% in the PC version

And the PC version has VR

And…

It’s not even a discussion really

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