I worry about this simulator on a couple of levels.
My experience with the XBox crowd is they like/want/need FPS, RPG, or some other kind of action game with scores. They want to be able to get together on MMO either RPG or, again, FPS. This simulator delivers, potentially, MMO but with no score.
I can see some XBox players buying this and being happy enough. However, I can also see more buying it, finding out how hard it is to fly something, getting all p!$$ed off and taking to social media convincing others not to bother with MSFS 2020 because it “doesn’t play well.” That’s my first concern - people telling others how bad the “game” is.
According to a graphics put out in December last year Asobo/Microsoft claimed they had over 2,000,000 pilots. These were all computer users at that point. It’s been another seven months since then and the numbers of computer users must have increased at least somewhat. Okay, so Asobo/Microsoft made all this money that will never be refunded. However, all business models tell us that, to be a successful business, one MUST rely on repeat customers. In this case the “repeat” part would be the buying of addons from the official marketplace. Asobo/Microsoft may not make 100% of the selling price from third-party developers but whatever they get is pretty much 100% profit. What does it cost to post a few pretty pictures and a bit of text?
And that leads to my second concern: With Asobo/Microsoft catering to the XBox crowd by lowering the quality of the sim will they lose the computer crowd? If, as I said above, the XBox folks leave or don’t buy at all, and the computer folks leave and the sales fall off in the marketplace then the cost of developing this sim will start to outstrip the income and, well, we all know what happens after that.
I’m praying to all the gods that I’m blowing smoke out my, umm, hat, and that all becomes wine and roses and a great time is had by all. Only time will tell.