Performance was more consistent yesterday, but there is now a bug in the Vfr map that causes Ctd.
My impression so far is the patches only scratch the surface and are having a very limited effect on the core experience, which it’s probably too late to modify at this point.
The flight was going pretty well even though a huge escarpment in the area was nowhere to be seen, the live time of day was Wrong and showed it to be like fully dark when outside it wasn’t even close, and live weather gave me a storm in the area where there was none… and this is still a one button flying experience where it’s impossible to fail or even damage the plane except for ludicrous overspeed.
You’d think considering they have thousands of surfaces on the plane, they’d have stress limits built in and calculate when those are exceeded and at least tell you, if not show you, for far better immersion. Nope! That would have take a few extra lines of code. Let’s go 95% of the way there and then drop the ball.
Oh… I have more.
At random, you don’t know if the game will allow/enable the Nvidia overlay so you can take screenshots etc. Some launches it’s there. Some it’s not.
The launch screen still says set your experience… do you guys even play your own game?
The autopilot in the DA62 was still acting up. Autotrim remained enabled despite control input. Autotrim was making completely nonsensical adjustments, pitching the aircraft pretty much straight up and keeping it there.
Again, a glaring lack of user feedback prevents players, especially amateurs in the genre, from knowing what control inputs they made and what effects the model applied. Did I adjust my trim when I hit that button? A nice little widget or console message “Trim pitch -0.1 (2.2 down)” that gently appears and scrolls/fades out with customizable visual behaviour would go a long way. Why can’t you see that about gusts and wind? Why do we get zero visual data about live weather?
If we had proper sim feedback, and not in a garish visual manner a very usable manner, and customizable, you would have far less false bug complaints because people would know what’s going on. Such as, Autopilot just adjusted the trim (or that it literally adjusted itself therefore easier to confirm bugs). I bet the Devs don’t even have this built in yet.
Why can’t we break any control surfaces? Even the xplane default aircraft have at least the basic modelling of this that was standard in the industry for years before msfs.
Why are there no headphones for the pilot so you don’t need to choose between massive droning engine or turning it down unnaturally low… since you paid so much attention to the true to life audio experience?
And… two things I’m not 100% on but these were impressions, the clouds are pixelated up close even though they are on ultra. This was not the case at launch. Graphics downgrade. And the lighting on the DA62 does not look as realistic anymore. Downgrade.