I run my PC and XBSX hard wired, my family can fight for the wifi scraps . Although it’s usually 950+ up/down pinging 4 to the USEast server. Although 2020 has always had this weird thing where it slowly ‘throttles’ (particularly MP) download speeds over time where I religiously nuke unplug/plug in everything weekly and it’s back. But for connection/streaming I don’t get that. On XB outside of the sim downloading games in the XB UI not uncommon to download above 700mbit/s. 3GB download for Goat Simulator, zzzzzzzzzip and done. Have no idea what MP is in 24 obviously, although streaming has been wonky from time to time, likely on their end. I can usually ‘see’ other websites/servers’ slow connections. Try the Home Depot website sometime…
I too have been testing it via gamepass for almost a week. Most of my setup is midway between the minimum and recommended specs, although my CPU only has 4 cores… below minimum. But it’s a Xeon… so each of those cores packs beef.
But the interesting thing is my bandwith is normally somewhere between 40-50Mb/s. Sometimes it goes down to around 30. Yet I have never had the huge texture loading delays that many people are reporting. The only times the sim doesn’t run really smoothly with a good framerate seems to be if I’m somewhere like central London or flying a big airliner, where it drops enough to be noticeable, but not enough to be a problem. After reading all the screaming from people with 200Mb/s connections that their bandwidth wasn’t enough to fly properly, I was delighted with the results I got. To be honest, I am going to stick with 2020 until the bugs are dealt with, but my main concern of bandwidth has been allayed.
Interesting! I generally have 100mb/s dl. I’ve had my partner watching videos, live sports streaming, and music streaming all while playing and had no impact. Maybe my connection is just fast enough.
My PC is also has a wired connection, not wifi. I wonder how many folks issues would be resolved with upgraded routers and/or a wired connection. Realistically, who actually upgrades their routers? I mean most people accept the garbage router their isp provides.
I have gig fiber with a sync speed of 1.3Gbps and I get tons of “low bandwidth” popups. I’m wired with CAT6e in a 2.5GB nic. No excuse for that. I can’t really even play career after 9pm Eastern (US), I just go back to 2020. 2024 has some nice scenery and great potential, but it’s simply not ready for prime time.
Average internet speed and bandwidth should be more than enough for most users, doesn’t mean cause someone has a gazillion mbps async down/up speed that they will not experience problems. Others factors such as latency also need to be considered, some might be sharing a proxied connection or using DNS servers of their Internet Providers.
After the update 1.2.8.0 I can no longer fly. I keep getting that my bandwidth is too low.
Speed test done to the east side of the USA from Europe out with 383mbps dwn and up 10.8mbps
Thank you very much for this and enjoy my money.
I get this exact thing. The error keeps popping up with a 1Gb connection
I get that Bandwidth message just loading the game, and every few minutes later. I don’t feel I have low bandwidth. May THEY have the low bandwidth.
They solved the server problem after launch then maybe reduced the bandwidth again. It’s called being cheap I think.
I have been getting these low bandwidth warnings every time I fly 2024, now, if it wasn’t enough, these warnings are now showing up every time I fly 2020 too, they are just windows where they announce me, that my photogrammetry ain’t loading properly, even though I start a place where are no photogrammetry available. Are they moving resources from 2020 to 2024, seems like they are.
So trying to solve 2024 problems, they messed up working 2020 installation too.
(300 Mbps in and out, fibre, ethernet)
-eelis-
Given the wide diversity of comments about the low bandwidth message appearing, one might now surmise that it may reflect the full end-to-end connection between the game and the server. The old saying about a system is only as good as its weakest link seems to apply here. The bottleneck could be anywhere between ones own hardware, the ISP, the network between the ISP and the game servers, and the game servers themselves. Any where along the line some slow down could trigger that message? Just a thought.
Sure thing. This is pretty common knowledge though which makes the decision to make the sim so connection dependent even worse. If you can’t control it how can you rely on it so heavily. With the amount of data involved streaming a lot of that data is inevitable but the move to thin client in light of the worldwide internet performance was a bad move. A move back towards each user being able to choose what and how much to download and store locally would be a better solution. Hopefully that starts with the aircraft soon and then other things such as airports, some scenery etc
I have a well above spec fibre dedicated connection, and I still get all sorts of issues varying from day dy day, even game restart to restart (VPN doesn’t fix it either).
I’ve gotten the bandwidth message multiple times myself. I’ve seen it on my colleagues’ Xbox Series X as well. My connection is just over 250mb fiber, while my colleague is packing a 1gb fiber. We both get the message and there’s practically no difference in the way our textures look.
It’s the game and servers.
Could in game quality settings effect this? I mean if you’re running all ultra that’s far more data right so what level of detail do people have set who get the problem?
Well, not sure about PC users, but at least on Xbox Series X, it doesn’t matter how fast or slow your internet is - well, as long as it is not super-slow like a 50mb or below copper line connection.
Yea I’ve got synchronous fiber with 1200+ up and down and still get the same issue.
So logically then it comes back to the Asobo servers needing more bandwidth to run this game smoothly, and also improved refinement to the netcode.
Doesn’t matter how fast your internet is - anything over 100 mbps is irrelevant, in fact, you can get by just fine with 50 mbps or less than that, as long as it is dedicated fibre optic and there are no ISP-related issues in general.
Their servers upstream scenery data between 5mb and 50mb, on average, with data rates very rarely spiking in the 80-100mb range. Even then, it’s a brief spike, so for the most part, you are having data downloaded onto your system from their servers at no more than 5-50mb. In FS2020, it was a max of 10mbps I believe, so they’ve increased that slightly. However, does not seem to help.
I hope we can at least have our planes stored locally, and ultimately, an option to download the world/city updates on our storage too, should we choose. Streaming everything is a really bad idea, don’t know what possessed them to come up with this.
I’m sure they said during the advertising phase that the user could choose to stream the sim or download the sim if we wanted to.
So they should make good on that advertisement point hopefully.