So first of all, the flight control surfaces update really slowly, unlike with some aircraft, where I yank the stick left, the surfaces basically react in realtime, with this aircraft, the surfaces move at a fixed speed latently after you yank left or right.
This introduces massive latency or lag in movement, so If I want to roll left, the plane does so, about half a second after I do, and if I want to roll left and then right, quickly, nothin really happens because before it gets chance to respond to my left roll, its having to respond to my right roll.
This doesn’t really happen with the Eurofighter, or a lot of other planes.
If this is not a bug, but a feature, it’s quite shocking, it makes the aircraft very irresponsible and slow to respond and makes it quite out of sync with your input.
(this is true of the ailerons and the elevators)
I thought the rafale was meant to be really agile and snappy.
The other issue I have with it is that it appears to be far less agile than the typhoon is… despite that not being true to real life. For an agile plane such as the rafale, even a roll rate of like 360degrees/1.5 seconds is slow. I expect a rafale to be able to roll fully around in about a second or so at tops.
Ive seen rafales display in real life and they can move about like they’re made of paper.
Don’t understand why its soo slow in the sim, plus I’ve watched peoples reviews of the rafale and found it to be more agile in their videos than in my experience…
I’ve tried changing weather conditions, I’ve tried changing the weight balance, the authority adjustments, no difference really.