With all due respect, more free planes is a little tone deaf to what the thousands of posts here are telling Microsoft and Asobo. And Jorg only acknowledged the CDN issues - he did not acknowledge much else. I listened very closely to his statement.
I really wish the resources for yet more free planes went instead in to 12 months of dedicated work on fixing the core issues with the simulator itself (UI, stability, memory optimization, consistent LOD, streaming, marketplace, bug reporting). And, for hiring an internal QA team with the lattitude and authority to bring all aspects of the sim to the same level of quality so that the experience is consistent and reliable.
With the sim in the state that it is (on Xbox X) those new planes will only collect dust next to the ones I want to fly, which are also grounded.
Agreed the free planes are no good to console users if the LOD remains PS1 like. Honestly canāt figure out whatās happened at Asobo itās like a completely different experience to 2020, in terms of sim and communication
All respect to all msfs team, everyone one has a set of skills and is significant, with many being real pilots. but i think who made the host of dev streams is the senior of community managers, is very smart. why? having a way of communication that is more closer to every player is a secret mix too. that will be suitable for the large audience of players, some players like āsimming & realistic aspectsā dialogues, so they enjoy related discussions of these types, & having a way of communication that makes you feel your in the club not matter what your interest in the sim is, is significant too, being it simming, just flying & having fun, or just like a real life digital twin of earth experience.
of course the whole team has this kind of communication, iam just pointing out the āmore closeā aspect, which is understandable from the different skill sets.
as from dev sides, i do appreciate asobo is developing such an advanced software, and iam from who that do support, be patient, and like to see the evolution phases of the sim.
as from the software side, i do really hope the sim can finish bug priorities and start giving back features missing from 2020 that already existed. no pressure, will it take 1 year or 2, no problem, the important thing is to have a good experience using the sim after all.
Well checking out the dev update, Iām preparing to be underwhelmed with SU1. Unless thereās a whole lot more going on like fixing the UI and marketplace launch, Iām entirely unimpressed witht he bugs list. The voting system is inappropriate way of determining priority. So any bug posted on day 1 and piled on by 1000 peopel to register an āobjectionā is prioritise over other more pressing things. There has to be a better way than forum voting for prioritising bugs.
Things like AI traffic -completely broken now a āwishlistā item. ATC not mentioned. I mean come on, this isnāt a seriosu bug reporting system. There are 120 new aircraft with many awaiting fixes. Why no update on them or can we expect no fixes because 600 people havenāt voted for them.
And even when we deduct the 2 weeks of holiday season, there were 7 weeks of work.
7 weeks and all we got was minor fixes.
And we still have no information on how many more weeks we have to wait before gamebreaking bugs will be fixed.
And for VR it seems to be a matter of months before this platform is getting any attention.
This is outrageous.
Yep. The āwell deserved time off with familiesā argument gets even weaker by the day. Of course people deserve to enjoy their holidays - however, thereās lots of purposeful misinterpretation regarding comments around holidays on this forum. Nobody expected people to cancel Christmas!
Just a game at the end of the day. But Iāve pretty much shelved it, if only for the mouse issue on Xbox. It make the game essentially unplayable and should be fixed as a matter of urgencyā¦ā¦yet weāre just to blindly wait.
Imagine a situation which im sure everyone knows
You are sitting in a plane, pushback is due⦠nothing happens; pushback starts late, something happens (or better not) and the plane needs to get back to the gate⦠and NO ONE tellls you whats going on, how long it may take and just stick to your way treating pax what they have paid for: Getting from A to B, no announcements, no explainationsā¦
This is not the way you get passangers be your guest longer and you might be better in cargo ops as crew
Appreciate you talking to us! Because this is what we need right know. We donāt need apologies or free planes, just statements, answers and insights. Why not sharing what is"going on" - the thoughts behind those curtains. Gain back that worthy trust, as we all love flightsimming as our hobby and together things will be great.
I still think what makes people most upset is that we saw how fast these fairly minor airplane model errors were fixed in 2020, not by Asobo, but by modders. Modders really set a high bar for fixing lots of little things and some big things - consider the GNS and G1000 systems.
Either way, Asobo isnāt meeting that pace. Weāre waiting for a big shop to go through all its bureaucratic processes instead of lots of knowledgeable tinkerers getting in and solving the problems. We were spoiled previously, and that avenue was taken away, so all this negativity is kind of reaping what was sown.
Sounds interesting, why not sharing what the development team is working on?
Also interesting. Assuming you are working with agile development a usuall sprint is about 2 weeks. Assuming you are making a 2 weeks public beta.
so after the public beta you need one sprint to iron out what was found.
Since we are 6 weeks away from march and there is not timeline when the beta will start it seems to be pretty reasonable to put the date closer to March. Which is still within the Q1.
Taking this into account the earliest could be around the 20th of February. This would assume you start the public beta right now. If there is another week delay we are aiming to 27th of February. Technically it will be before March by 2 days.
Welcome to studios that have to answer to shareholders.
The devs would not have released it if they could, and would have delayed to fix, but they required release to please shareholder projections, because the publisher, Microsoft, likely told them to.
If I went into a Jewelry store and purchased a stunningly beautiful wrist watch for $200 and after removing the back I find no working mechanism - Iād be mad and want my money back.
Now if this same Jewelry store sold the same watch to 10,000 other customers - the owner of that Jewelry store would be on his way to prison.
Shareholders care about money, so if the sales figures are all right thereās nothing to worry about. Itās still buggy? Oh well people buy it so cannot be bad.
why canāt things just work correctly and come out on time. from the core sim features and world updates and marketplace, to 3rd party scenery & airplanes, so many things have been delayed and or broken. simming is just not currently fun