Large FOV on Pimax casues occasional glitchy frames

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Are you using Developer Mode or made changes in it?

no dev mode, no changes.

Brief description of the issue:

see topic. Basically several discordnusers agree that large fov on pimax results in a frame either being misposed or flashing every say 1 to 10 seconds. This occurs with or without dlss.

Provide Screenshot(s)/video(s) of the issue encountered:

. Video below

Detailed steps to reproduce the issue encountered:

anytime I start Vr with large fov, which is 5k x 3k screen resolution

PC specs and/or peripheral set up if relevant:

12700k 3090 t flight hotas

Are you using DX12?

occurs in both modes

Are you using DLSS?

yes and no


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

YES

Provide extra information to complete the original description of the issue:

Happens also with Pimax 8KX, Large FOV in DX 11 and DX12 using DLSS - Flashing

If relevant, provide additional screenshots/video:

VERY happy to see canted display support with culling properly fixed. For some reason the large FOV setting however on Pimax resilts in frequent glitchy frames or posed images, flashing or blanking.

Similar issue as OP. Large FOV results in continuously glitching frames. Using DX11 (tried DX12), Steam as OpenXR runtime, DLSS enabled

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

Same problem here.

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Thanks so much for the video. Thats exactly the experience. As you can see its a loss of the cockpit and the ground renders.

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