Well it’s not like this in 2020, and that looks just fine….
Im looking forward to testing out the latest beta 1.4.11.0 with clouds to see if anything is better but the previous beta made things really bad and not at all realistic – it ruined my flight this morning. First the clouds were supposed to be a 9500 foot overcast and it turned out to be large clouds at 7500 foot at best. As I came into Redding , and it should be noted the sun was in front of me behind some bad looking clouds, I looked back to see ridiculously screaming bright clouds and mountains:
At one point the over exposure made this mountain glow and it looked like the sun was behind me due to embedded shadows but the sun was in from of me:
The over exposure/ eye adaptation routine just destroys reasonable colors and brightnesses and makes sun and shadow have little meaning. It sucks. It really does.
It’s exactly the same in the latest beta sadly
Why there dont fix it?
It is frustrating. You can’t even use ActiveSky in SU2beta if you find native is incorrect. Unless that was an undocumented fix in 1.4.11.
I think nobody here denies that some sort of automatic exposure shifting is necessary for a proper picture. The issue is that the VALUE of that is way overdone at the moment. They just need to tone that down back to old values before they started to “improve it”.
It really just aims to do too much here, which makes the whole thing a mess. I don’t need my cockpit to be as bright as outside during high noon when flying under heavy cloud cover. Heck, it even makes the cockpit look way too bright sometimes.
EDIT: Look at these two screenshots, taken within a couple of secons of each other. Why does it even NEED to increase the exposure here? To me, it would be perfectly if it stayed the same, everything is already perfectly readable in the first screenshot without cranking the exposure up like they do in the second. And as said above, even the cockpit IS overexposed here. Which begs the question, what is actually their aim point for the exposure here? The black of the displays?
If Asobo does not enter Ray tracing mode and therefore ray tracing not only in the cockpit but in general, we can wait for other simulators that are already doing better… and unfortunately this is said by a fan supporter of MSFS2024…
But there is also something weird going on here… See this screenshot, almost the same angle as my second example above. Still the same flight, same route flying almost the same heading, time of day just about 10 minutes later. And it looks almost fine?
What’s different here, that leads to such a dramatic difference? I can’t see it.
What? No way. Maybe it’s your monitor. 2020 atmosphere and coloring was completely wrong. The entire scene in 2020 is rendered far too warm (too yellow), the colors are too saturated.
2024 has vastly improved the scene.
I often fly irl, small aircraft, with haze etc, under 10k feet, and it matches what I see in 2024.
It’s been argued enough between two camps so not going there😉
New beta:
" * Fixed exposure regression introduced in SU1 while fixing too dark exposure under heavy clouds coverage, which caused over exposure in many other unwanted situations.
- Please note that this won’t address the issue of excessively bright lights in many sceneries at night, as that is a light intensity issue unrelated to exposure."
Not time to try (yet) myself…anyone?
Loading in now
So far it feels good. I am testing with a cloudy day, where before the G1000 displays got super blown out on AUTO brightness, now they seem to react nicely to the lighting changes.
Dawn and Dusk look a lot better in my opinion now. It will be nice to see others chime in because of course this is anecdotal.
These were the weather conditions giving me really blown out displays. Now the displays look good:
Sunny live weather at KLAX with default exposure:
Good? Bad? I have no idea
Oh my they actually fixed it!
Looks much, much, much better!
Thank you to the developers.
And thank you all for voting and joining in with the discussion on my topic, and provide such clear screenshots and videos of the issue to help the developers make their fix!
Now onto getting the clouds better…
Thank you Asobo, this looks absolutely AWESOME now in and outside the cockpit.
Wow. They really fixed it. It looks so much better.
The didn’t fix it, they just turned the HDR/Exposure Compensation effect off completely. Always overcompensating.
I always reduce the slider to -0. 7 / -1 to have a good result