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Brief description of the issue:
since at least SU9, you have to use LEFT rudder on takeoff in single engine props (152, 172, Warrior, etc.). That’s the exact opposite of what it should be. As soon as the aircraft breaks ground the airplanes correctly start needing right rudder. So you have this moment when the wheels leave the ground with the wrong rudder input, then you get a wild swing of the nose around to the right when you apply the correct rudder input.
This is a big issue for propeller aircraft.
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Have you checked the wind direction? It looks like you had a right sidewind.
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Trust me, it’s every takeoff in every prop plane for months now. And if there was a right crosswind it would require more right rudder, not left.
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If you have a crosswind from the right you will need left rudder to compensate.
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It’s irrelevant. This isn’t an academic discussion. It is left rudder on every takeoff in every prop plane for months. It has nothing to do with crosswinds. Let’s not get off track here please.
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Agreed, it’s not the wind. This combined with the ‘never centering nosewheel’ and ‘what-the-blank-happened-to-my-rudder-control-on-touchdown’ are just about the biggest detractors with FS2020 at the moment, imho.
I suspect they’re are all related somehow, lots of complaints on the forums but to my knowledge not a lot of comments (or fixes) from Asobo.
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Yeah, and try putting in an aileron deflection in crosswinds - the plane tilts heavily in the direction of the aileron deflection, to the point where it almost tips over.
My comment was correcting your incorrect statement.
And if there was a right crosswind it would require more right rudder, not left.
I’m not disagreeing with your original post.
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That’s great, it’s still irrelevant. Get in the 152, start from a dead stop, apply full power and tell me which way the airplane goes. Right. Every time.
The nose of my c152 and c172 goes toward the wind…always. Like in IRL as many expert(I am not ) have assured in this forum.There are many many posts on this regard.You may want to search them.
Have you ever considered other types of possible problems like conflict between periferals with the same redundant command…like rudder?
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I’ll bite my lip and stay on topic here.
I’ve just tested 3 aircraft, 152, 172 and 414AW. Takeoff runway 27 Dundee EGPN. Clear skies and then set the wind to 0kts. Each aircraft pulled to the left with power on throughout the takeoff roll.
Unable to reproduce your issue. You may want to check for other factors that may be giving you this issue.
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I’ll definitely give no wind a shot and see. The reason I have dismissed a peripherals issue is that the second the wheels leave the ground the ball swings way right and you have to immediately apply right rudder. And it’s a significant change, as you would expect it to be at high power and high AOA with a left rudder input. And no problems in cruise flight. No yawing, no roll tendency. It’s simply that on the ground I need left rudder on the takeoff roll. As soon as the wheels leave the ground it’s right rudder.
Last couple of flights, I mention it all the time:
In this case it’s nothing to do with the sim update 10 beta; you might want to re-categorize your post to avoid confusion.
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I can’t reproduce it here as well and it is not SU10 related.
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You’re having to use left rudder in both those videos because there is a crosswind from the right. (Using the windsock as reference on the right of the runway).
Granted, MSFS ground friction physics aren’t helpful in any wind, but it’s a basic aerodynamic principle that you will need to counteract a right crosswind with left rudder if the weathervane effect is stronger than the aircraft tendency to pull left with power application.
This should improve as developers start using ground friction model included with SU10.
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Aside from the fact that the windsocks are often backwards in MSFS, I find myself having to reiterate the fact that it is on every takeoff, in every propeller airplane, and that all of them behave normally the second the wheels leave the ground. If you’d like me to say it a third (or fourth) time I suppose I can do that.
The first video wasn’t clear, but the second you could clearly see the wind was coming from the 2 o’clock. You therefore need to apply left rudder to stop the plane turning into the wind. I also noticed that there was no aileron correction either.
One way to test is with manual configured weather, with stiff wind coming from your left, maybe 10kts, exactly at 90 degrees. There is no way that would need left rudder.
Since it’s been happening for months it’s clearly nothing to do with the Beta.
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That’s expected if you’re getting regular crosswinds from one direction. Once your plane is no longer on the ground, it’s not limited by the landing gear’s friction and it won’t be weathervaning anymore.
You really should double-check with specific wind conditions before continuing. Also, don’t forget to remove the SU10 beta categorization, since you’ve been seeing this for months.
You have noticed a correct behavior : When a plane like C152 and C172 are running on the ground , a right sidewind will PUSH the rudder and the fusealage to left making the plane PIVOTING on the weels and therefore the nose will go against the wind to the right.As soon as you take-off the strong wheel pivoting effect will cease and all of a suddend you have to press the opposite rudder pedal to go straight .Then the flight behavior gets normal.Even during flight these airplane have the tendency to turn the nose to the wind but this effect is much noticeable while on the ground.The engine rotation can increse or counter-balance the effect depending on the wind direction.
Please note that since SU 9 the wind effect has been changed a lot. Someone like IRL pilot says that is more realistic some others are complaining about it.
I like as it is know.Is more fan working with the rudder pedals.
Cheers
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