Live Weather 2024: let's put the dispersion of the clouds back with the new 2024!

Hi guys! we have seen many wonderful new features for the new 2024… but unfortunately we have not yet seen implementations on the meteorological engine except the fabulous work of the atmospheric colors with light changes etc and new cirrus clouds (great Asobo!). The only thing I personally would like to see is the dispersion\fading of the clouds that we had at the beginning of 2020… we lost a bit of immersion in seeing fixed clouds without fading… We certainly have new performances and I think there is the possibility of restoring this dispersion trying as much as possible to maintain the precision of the live time (if feasible)…
It’s not easy but maybe if we have a lot of votes we can get some concrete answers! and who knows, get a little something! Come on, let’s vote!

just to remember…

12 Likes

Moved to MSFS 2024 MSFS2024 has not yet been released.

Asobo, please pay attention:

Clouds aren’t just for show. The Sky makes for at least 50% of the entire flight simulator experience. In this regard, MSFS is seriously lacking.

The importance of this cannot be understated, it should be a top priority and we players, have reasons to fear it is being largely dismissed at this time.

Let me state this in clear terms, to be sure:

If no major improvements to weather are to be reasonably expected for FS2024, I and I’m sure many others also, will be giving it a solid miss

(coarsely meaning: “not better clouds = not buying it”, if language barriers exist)


  • Common Use Case (and disappointment) study:

Just this week I had a lovely flight IRL, through some gorgeous weather that shook the plane in pleasant ways (for me at least, other pax not as much) and even saw a beautiful ring of white frost form on the forward lip of the engine cowling. Took off in clear skies, though with moderate visibility. Then flew through whispy cirrus into a layered broken sky, that prompted a turbulence heads-up from the captain during descent and an early (though not entirely necessary, in retrospect) seat belt sign.

It must be pointed out, that this experience cannot in any way, be even loosely approximated, let alone “captured” by reproduction in MSFS. Not with it’s current weather system.

Lacking points include:

  • Historic weather cannot be reproduced in the sim at all, real flight re-creation is not even attemptable, weather-wise.
    Even if it were, however:

  • Visibility outside “METAR bubbles” is always unlimited, so even the CAVOK departure wouldn’t be as experienced IRL. (a flagrant 10nm circle of fog centered on the airport appears instead.)

  • Cirrus clouds don’t exist in MSFS, so no hopes there for the first half of that flight living up to (even reasonably tempered) expectations.

  • The exclusively low-fi volumetric rendering used by MSFS cannot portray the soft transition from the whispy cruise, to the layered puffiness encountered during descent.

    • Low density clouds would have been done much better with a hybrid particles+volumetric system, instead of the (very GPU heavy) one-size-fits-none approach used.
  • The natural structure of mixed cloud layers is very poorly depicted, by only what looks like randomly sprayed transparent “flakes” all over the place, rather than puffy or whispy clouds.

  • There is no sense of going through a cloud when one does so in the sim.

    • This could have been achieved by combining particle effects around the aircraft with the volumetric graphics, giving a sense of speed when inside clouds.
      Alas, this it does not. Nor is it possible for something like it being done by addons.
  • Cloud turbulence does not happen in the sim, so total failure to match reality there.

  • Cloud icing also does not happen in the sim, so again, no chance of that frosted intake lip showing up either.

I shouldn’t have to say, that reliving flights as the captain in the sim, when a passenger in real life, is for many, a main attraction of Flight Simulators in general.

In that regard, MSFS fails egregiously at satisfying no less than 50% of the expected experience.
I mean: The ground looks great, but everywhere above, it totally drops the ball.

Thus, MSFS comes across as lacking altogether by half.
Namely, the upper half, aka: “the sky”.

Note also, (again) that Asobo does not need to have this be their problem if they choose so.

Full SDK access to weather would allow others to do it, (while thanking Asobo for letting them) with high levels of dedication as are only viable for 3rd party devs.

Judging by the results from FS2020, I strongly suggest that if the MeteoBlue deal denies us this much needed access, then it is NOT worth keeping.

Honestly, if this is the best that can be done with the data they provide, we’d be much better off with the SDK instead.

21 Likes

Wrote that perfectly. There are many threads for fixing Live Weather and such, but this one said it perfectly. The cloud types, appearance, turbulence and icing, etc. these all need to be fixed. If the MeteoBlue deal is too cumbersome to deal with, maybe we need something else.

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cotton puff clouds at 30,000 feet when the clouds below look outstanding. Asobo this needs to get fixed, and if I see this in FS2024… :angry:

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This is such an important topic ! ! !

Please boost this because honestly, I found the weather fantastic / very impressive in 2020 - AT RELEASE, subsequent sim updates served to remove visual weather elements and detract from the atmospherics resulting in a bare / empty sky which is what we have today.

I have an offline glitched PC in the garage with a copy of the launch version of the game as is 1.7.14.0 ; it lets me launch it and play because it was a time when windows 10 xbox live accounts let you lanuch if offline and the pc has staying that way I disconnected it from the net back then because i replaced the entire thing with a new build ; anyway I tested it yesterday and it WORKS , amazing, so I can basically play version 1.7.14.0 offline to compare the weather as much as is needed to shine a light on the comparisions to todays sim and to 2024 if it too ends up with a sad weather / atmospherics representation.

There is conjecture that the game and its weather was nerfed for the xbox, weather this is true or not is not for me to say, but I do have access to old youtube videos, the best one being at the top of this thread - and as I say access to the launch version of the sim currently working right now on my offline pc version 1.7.14.0; and I can tell you one thing the weather in the launch version is so much better, more cloud variety , more dynamic rain / storm systems, everything feels wetter on the ground, (like grass seemed wet - now it dosent ) the colors were better, more variety in cloud types in the same area. Starting at a cold airfield, like my home airport, but not snow, like i mean a cold foggy morning of 5 degrees Celcius appeared so much more realistic, the fog had dynamic depth , so you could see further through it looking at forward than you could left or right for example - it was

and we ended up with an empty sky no haze / no atmospherics / and NOT TO MENTION the most egregious misstep of them all, those introduced and terribly ugly volcanic looking clouds that are trying to be storm cells, but end up looking like volcanic ash clouds because of the textures graininess and odd colour pallette.

real storm clouds are actually a complex mix of translucency /white / black / purple / green grey - not straight up ash / grey those you only see from actual volcanic activitiy.

Again the launch version did this better;

Kind regards to everyone and Happy Flying

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NOT TO MENTION the most egregious misstep of them all, those introduced and terribly ugly volcanic looking clouds that are trying to be storm cells, but end up looking like volcanic ash clouds because of the textures graininess and odd colour pallette.

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MSFS 2020 LAUNCH VERSION - CLOUDS LOOKED WAY BETTER :



here are a few cloud pics from the launch version - the cloud quality / variety and colors are simply not possible in the current sim version. Its been nerfed so hard at this point.

notice how in the sim today at sunset all you get is ORANGE everywhere, well back then there was pink and orange ; much more realistic.

The lighting is faaar more realistic too.


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The low density clouds we are currently limited to in live weather also means flying gliders cross country over flat land is basically impossible (with live weather).

The clouds simply lack the density needed to produce good enough updrafts.

The relation between cloud density and vertical wind produced by them is far from realistic anyway. Meaning we have to set up max density, or huge clouds to get any useable updrafts for gliding.

If msfs wants to actually simulate weather and not just produce eye candy, this absolutely needs to be addressed.

We need more powerful updrafts under smaller and less dense clouds!

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This screenshot is from the video above; its what the sim should have, but we’ve seen very little evidence of this working correctly, the devs / jorg etc seem to very good at not showing off the things that actually matter, such as wind / weather / atmospherics / live weather / live traffic. sheesh.

This is exactly what should be in the sim, but I don’t think it works anymore. sailplane pilots get lift off the face of clouds and of course; not to mention lift from regular thermals etc, the foothills of mountains / open dry hot plains etc etc. all of which was alluded to in the very early videos showcasing the weather for the sim ? but where is it now ?

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Come on Asobo! This sucks.

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I imagine that stuff will be part of the featured episode series videos like they did with 2020, and maybe dev streams.

September is when they start diving into everything.

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OMG those clouds look insanely good! Make clouds great again!!

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nothing new in MSFS 2024, same horrible clouds formation as MSFS 2020. What a disappointement. The weather/clouds were beautiful and realistic at the beginning of MSFS 2020, why they downgraded it whyyy !!!?

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I too feel hugely let down by the live weather in 2024. It feels like a copy and paste from 2020, with some slightly improved lighting.

  • METAR still incorrectly disrupts cloud coverage and formations.
  • Thunderstorms are non-existent in live weather
  • Cirrus clouds are added but seem random and appear and disappear randomly.
  • Mid and higher cloud layers are often missing, or when they are present look awful with hardly any density.
  • Upper winds still change suddenly.
  • Turbulence in clouds missing.
  • Atmospheric haze missing.
  • Cloud quality poor and very pixelated.

It really is so disappointing.

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Is this topic actually brought up to Asobo and team? The clouds in 24 are at least three types. Overcast and some partly cloudy. Otherwise there are no actual cloud formations in 24. Absolutely no thought in to upper cloud layers or cloud formations. What happened?

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Moved to World Discovery that is more appropriate.

They don’t care.

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That’s what was being advertised

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Clearly, by now, you realize everything Jorg and all advertised did not come to fruition, right?

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