Local Legend 21: Eurocopter EC135

It flies much better than the 407 for me.

There is nothing in helicopter instructions thst says anything about yaw in any direction when using cyclic! Collective yes, cyclic non. They have had years to figure this out or at least make a fm adjustment so it can be good to fly anyway ( a lot of cowans and all taogs has this too!) still they release this now. Crazy!

I think I will start making choppers for msfs because how bad could it be?! Where do I sign up?! Seems you just buy a 3d model, biy a fm, publish, make lot of money on people thst cant return a broken product. Aaaaand repeat!

At least in sweden with our laws we can buy all the bad choppers and get a full refund within 14 days!

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Hahaha yes! It does! I jumped in the 407 right after my first flight with the ec135 and noticed after 3 seconds its still unflyable and ever more and harder yaw on all cyclic movements! Incredible!!

So yes, the ec135 is a bit better then the 407 that has been out what?! 3-4 years!? and still in this shape! Hahaha! And worse is that its the chopper they show of on all the pictures and posters for 2020.

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Don’t know if the microsoft staff reading all this here and take notes on their own but maybe we should make a list here of all the broken stuff and open a topic in the Bug Reporting Hub, because I couldn’t find any topic there.

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I was thinking about that. I wanted to make a Video to explain what is wrong but i hope that i can explain that to Nemeth directly.

Are you guys interested in a thread/Video with explanations?

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Yes - it is a good idea to report issues with the eurocopter-ec135 in Bug Reporting Hub > Aircraft & Systems , but remember, only one issue per topic is allowed:

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Many people complaining here - would be very interested to see ā€˜what’ they’re flying with.

When I had ā– ā– ā– ā– ā– ā–  controls, my helo flying sucked and just sucked less until I got better equipment. Both the 407 and EC135 fly fine for me although they obviously need work to get closer to ā€˜realistic’ - I can hover a foot off the ground, lift off and turn to flight, do some pretty good aerobatics in both, at least as much as their weight and mass allow and it feels like I would expect between the H125 and H145.

The EC135 is not ā€˜just a rebranded 407’ - it flies and feels nothing like the 407. I’m looking forward to the mods that will make this a much better bird, but it’s still enjoyable for me to fly.

Pull the cyclic back left. Why is the the helicopter suddenly rotating right and forward at an incredible speed? Something is just really wrong with this helicopter.

Though I do agree that the peripherals have a huge impact on helicopter flying in flight sims. More than with planes.

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I feel some of that but after flying a few hours I lift off just like I do with any other - Virpil Collective, AB9 and dampened VKB pedals - I manage the bias fine. I agree it’s got something going on but I no longer really even notice. My experience.

Yes, please, such a video would be awesome!

My guy go for it!

What happened was that the aircraft was far more difficult to control. Others have already commented on the cyclic behavior. As a non-expert, my analogy is that of a skittish colt. Just when you think you have the animal under control, it takes off in a direction quite contrary to the direction one is trying to get it to follow!

Whilst I never crashed, after ~20 mins of trying to keep the aircraft stable, I re-enabled the cyclic assist, so am now flying with cyclic & tail rotor assists on & the collective assist off.

I also followed the checklists from a cold-n-dark start on the apron at Leipzig-Halle (EDDP). There are a number of issues with the checklist that I hope to file in a bug topic, but the short version is I could not start the engines and had to auto-start them with the keyboard shortcut.

Some people here seem to apply the criterion that if an aircraft is controllable, that that makes it an acceptable simulator module. That is not the correct criterion for a flight simulator, where we expect the simulated module to behave as close to the real aircraft as possible.

Let me give an example to illustrate. Let’s say I publish a module with a flight model where the nose raises when I apply forward cyclic, and the nose lowers when I apply back cyclic. I’m sure after a while I could get used to that and control the aircraft just fine, but that does not make it an acceptable flight model.

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Which checklist did you use because because the cold start was one of the only things that worked for me.

Absolutely this!

I played the Battlefield 6 Beta and flew the Apache.

Was it controllable and fun? Yes absolutely.

Is it a realistic flight model? No.

Do i expect more from the biggest flight simulator worldwide? Yes of course!?

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https://forums.flightsimulator.com/t/eurocopter-ec135-t1-bug-list/735269?u=rebo4style

Feel free to post your bugs there, I tried to mention a few bugs, that I saw here and also in the SIm :slightly_smiling_face:

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I’m afraid they will only accept separate bug reports :confused:

We will see. If thats the fact and a admin replies that to the topic, we have to spam the Bug Reporting Hub with topics.

Fun fact, I had to cheat to create that topic, because they didn’t add the EC135 aircraft tag in the list.

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Let me give an example to illustrate. Let’s say I publish a module with a flight model where the nose raises when I apply forward cyclic, and the nose lowers when I apply back cyclic. I’m sure after a while I could get used to that and control the aircraft just fine, but that does not make it an acceptable flight model.

While i am not a real life pilot, with exactly 0 flight hours, i do however have a few thousand in simulator, while that is not a proper metric to the trustworthyness of my word, i know this;

In aviation simulation, Rotary aerodynamics is very hard to simulate which is why we see more fixed wing in simulators than helicopters, simply because they are easier to simulate.

When it comes to helicopters, the aerodynamics is turned up to 11 and every small control input, wind shift, or torque imbalance cascades into a chain reaction the pilot must constantly manage — it’s less about flying the machine and more about balancing controlled chaos.

One of these aerodynamic conditions is called Translational lift\Effective Translational Lift, and happens between 20\35 knots indicated. It is the regiment of flight where the rotor disc generates less and less vortices by each knot of incoming air passing through the rotordisc.
This happens first in the forward rotor disc, and then in the rear. As the vortices dissapate, lift capability is greatly increased due to no vortices eating up the majority of the lift capabilty.

Now when the lift is increased in the forward disc before the rear disc, you experience the helicopter pitches up and you need to compensate by pushing cyclic forward. So in that regard it is, in heavy quotes Realistic, but not with the EC135.

If HPG can make helicopter work, Nemith can make it work aswell.
Just imagine putting your name on a creation like this unironically! I sure as hell wouldnt!

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The EC135 flies okay if you fly like a gamer: AT assists on. Fly it even remotely realistically it is an embarrassment.

I’d love the developer to show an EC135 that needs a heavy left boot on lift off.

Come on Microsoft, you can do a lot better than this. :angry:

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But it is for ā€œfreeā€ :upside_down_face:.