Strange, is it reproducible every time even after restart?
What does the FPS display (developer mode) show in that situation? Please post a screenshot.
Which settings (especially cloud quality) are you using? Which graphics card? Are your graphics drivers up to date?
For me clouds cost maybe 5fps and I’m running them on ultra.
I have seen an FPS drop when encountering high level clouds at cruise, sometimes just wisps of a cloud but my FPS almost halves from 60ish down to low 30’s to high 20’s when i look at the cloud…if i rotate my view away from the clouds it gets better. Definitely weather related as I switched to clear weather and the FPS recovers.
I’m running Ultra clouds, live weather, 3080, everything up to date…
The clouds weren’t this graphic demanding before sim update 5, I was able to run clouds on high without any fps loss. Since that update the graphics demand has increased for clouds causing my FPS to drop to half
Possibly related to the animation in the cloud tops. If you slew in close to a large cumulus cloud you can see the animation of it burning off and reforming (as they do). But since SU5 this animation happens very quickly, and looks about 10 times faster than normal for me. I also started getting the grainy clouds at the same time also probably related.
I had a heavy overcast withCb in a couple of places and my fps dropped from 50-something to 20-something. Ridiculous. Never had this before..
Reducing cloud quality didn’t help..
Well they apparently increased the cloud precision to remove some banding artifacts. I hope they don’t need to reduce quality noticeably to bring back the performance.
Hopefully if they choose to do that they give us the option.
From what I’ve experienced I’m not finding a perf drop in the clouds at all. I’m fairly confident whatever is going on performance-wise is not cloud related.
I haven’t noticed any bad performance in clouds but I also haven’t been flying in many clouds.
From what I heard Seb say in a recent Q&A, it seems that Asobo doesn’t want to introduce subtle changes unless they can do so without harming performance.
I noticed the same yesterday, i needed to put clouds on High which was Ultra earlier to achieve my previous FPS counts. There’s definitely an fps impact on clouds now with SU9.