Lower Resources in the Menu, Downloading, and Minimized. FPS cap?

No I am talking about the opening sequence with logos and all that, before you get to the press any key screen. I don’t use any kind of vsync or frame limit and those only show as 60 fps. I am figuring because it is probably some kind of video file shot at 60 fps.

But yes my actual menu frame rates are all over the place reaching into the 600’s at times during loading screens. On the main menu though I think I get around 80-90 fps.

Hi all,

Sooner or later, the majority of us will be flying 2+hours flights in the jets etc.

In older simulators, alt+enter and minimising the sim would significantly reduce the load on processor and graphics card, reducing electricity consumption and heat.

Doing so in MSFS2020 does not acheive this and my GPU is running at 100% still.

Please could this be addressed?

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100%. I find that I spend a lot of time in the menu while l am planning flights and looking up charts. would great if my gpu wasn’t pegged at 100% in the menu. I don’t understand why there is so much usage in the menu anyway.

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While everyone obliviously wants maximum performance while flying, rendering at maximum framerate is unnecessary in the menus.

Because FS takes such a long time to start, it’s inconvenient to quit when doing something else on the PC or being AFK for a while. However, leaving it running just results in a lot of heat, noise and wasted electricity.

Being able to set the menu framerate independently to the sim would be a very useful way to get around this.

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other words, we need sim launcher

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Whatever it is it needs fixing. Nearly maxing out CPU and GPU when nothing is happening is crazy.

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Did you try to set max fps in your gc driver? I’ve set it to 45 fps max and my sys is totally calm in menu and even in flight.

While in game I use RTSS to limit frames to 40 (in my case). If I keep the limiter on while in menu it takes ages to load… when I set RTSS to 0 which is actually like running it OFF the sim loads up lightning fast!!! (On an NVMe2 drive). What I am saying is you can use RTSS to limit fps in game Only and disable it while in menu.

GPU is fully used when game is loading files in the background (the game does not displaying anything just computing a still image at max FPS). This is fully unacceptable when everyone is trying to fight againg unnecessary power consumption and carbon dioxide emission.

Million of players consume a lot of power unnecessary, wear and tear the GPU/cooler and accelerate the global warming.

Please fix this asap :frowning:

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If you’re gonna force large updates on us, atleast make it so your menus don’t hammer the CPU and GPU. I’m on ADSL (as are lots of users) and it will take hours to download this patch. That’s hours where all my fans kick in and my desktop sounds like an f-18 on take off… Just to download a patch on a mostly static screen! 2 hours and 8% later I’ve given up. Its 2020, this can’t be the best you can do?

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Or… make a seperate client to handle update and marketplace downloading

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Hi there, i try to explain my problem what i have since the sim is released

my " problem " is that when i try to minimize the simulator to the desktop(searching for something for example) the simulator is still running with a high GPU load, even in Window and Fullscreenmode.

I dont remember that issue existed in the older MSFS. When i did my Flights (EDDF-OMDB for example) i did normally the start, then climb to Flight Level and then i let the Autopilot do the rest till the Top of Decent. So the Sim was running only at beginning and end of the flight with a high GPU load. On flight level i minimized the Sim and did other stuff, my graphic card was cold then and the fan was not running all the time.

But in FS20 my Card gets warm, the Fan is running high, even in the Menu/Hangar.
When i minimize the sim the hardware is still running on full power. I dont have that with other games.

Anybody have a clue for me?

Thanks

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Just today I noticed something odd, when I minimise MSFS at the menu screen, I see high CPU usage, this returns to normal when I maximise the window.

“CPU #15” is always the one which peaks. (see screenshot link below)

CPU i7 10700k 8C/16T
GPU GTX1060

Not bothering me at all, just curious why.

BeetleRain

I also have the same problem.

My 9900K does the same thing. That will be the core that gets overloaded if you see that message in the dev mode fps counter state you are limited by “main thread” or words to that effect.

I wouldn’t say its a problem, just the way MSFS works. There can be only one…main thread.

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This post may be about a topic that has been raised several times before and despite being hardware related, I feel that it is well placed as general feedback given it has serious implications for casual MSFS who are unaware of this issue.

I have read a number of threads to date concerning the dangers of sitting in the MSFS menu when it comes to frying our expensive computers. I’ve seen no warnings from developers and don’t feel that everyday users should have to scour the forums and newsletter to be aware of this serious risk to their expensive computers. We all know just how much of a high-end PC this software needs in order to run smoothly.

The fact is that I like to sit in the menus reading over what’s on offer to buy, looking at all the advertising in details for extended periods of time like I do with all my games. This overheating issue in the MSFS menu is not something that I experience in other games with my Vsync turned off with a low frame rate.

Had I not installed a hardware monitoring program I could have easily fried my high-end GPU & possibly motherboard. My still new Stix RTX2080 advanced gamers edition GPU was at 98% usage with temps exceeding 85 degree Celsius. This is when I discovered so many other users encountering this serious problem.

I feel there should be some kind of warning regarding how players must be aware to enable Vsync and lower their frame rate whilst sitting in the MSFS menu system for any extended time, lest they run the risk of having their GPUs and possibly their motherboards fried!

Curiously today I just saw a framerate option after an update (might have been there all along?) for a staggering 20FPS. ??? Given that when enabling this new option of 20FPS + the Vsync being the only way I could get my GPU temps within safe parameters, I suspect this astoundingly low frame rate option must be solely for the overheating menu issue. Personally, I feel we need a better fix and above all we need a warning for unsuspecting users.

This realization was quite frustrating given the implications and potentially borders on negligence considering the risk for damaging a user’s computers. I think there are already a number of posts about the MSFS and damaged computers. One can only wonder if it’s related to the many posts regarding hardware overheating in the MSFS Menu.

I have since thoroughly tested this issue with other games with Vsync turn on and with high FPS whilst sitting in menus. In every test is was not at all an issue. All the game menus I tested had a busy background that spread across my entire 32:9 display. Given the results of my test, I can’t for the life of me work out why we users must sustain such a resource hogging hit in the MSFS Menu System and run the risk of having our PCs go kaput.

Given the risks should this not be of genuine concern for casual MSFS users? We really need a fix that takes onus off users for those of us that like to have Vsync disabled and like our higher frame rate.

What’s going on?

Given the responses, I would say YES, most certainly casual users should be concerned. Thank you for your participation.

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Any good CPU or GPU that’s worth the ridiculous amount of money that people spend on them will trigger a system shutdown if they get too hot. Oddly, I just ran a temp monitor on my laptop and let the sim sit in the main menu for a bit, and it’s the CPU that’s generating more heat. It topped out at 91°C, while the GPU only got to 72°C.

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A long post with a simple workaround.

Just set a frame rate cap in your driver. Using the Nvidia driver setting to lock my frames to 60fps, but only for MSFS, stops my GPU from running flat out on menus. I don’t need this for any other title, just this one.

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Minimize the window if you really want to heat up.

Honestly I have no idea how that passed as something that’s ok to release. I’ve never had any piece of software behave in such ridiculous ways (let’s not forget “any key to start”), GPU at 100% while sitting in menus…it’s all bonkers.

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The menu 100% thing has been a known issue for literally ever.

First off, there’s nothing special about what the menu does. It simply allows your gpu to load close to/at 100%. So the real question that needs resolved is threefold:

1). What is the expected load saturated temp of your gpu in your specific build
2). Is that within your preferred operating zone
3). How can you reduce that temperature if you deem it too hot.

Your GPU will throttle itself if it feels its getting outside of the safe limits so the chances of a catastrophic meltdown from pure loading are pretty small. That and 85C is not above the max temp posted by nvidia.

The answer to the first question is purely subjective and based on your gpu/case/fan setup. Granted, you already know what it does based off the loading screen but you can always synthetically load the system to figure out a more concrete number. From there, I’d start looking at fan placement, fan curves, case design, and cooler contact to lower temps. Pull the side panel off the case and blow a fan towards the gpu. If you don’t see a marked improvement in temps, assuming you actually have a decent fan setup, start by investigating cooler contact.

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