Maule M7 by Pilot Experience Sim

Oh this has happened to me as well. I’m happy to hear the frozen throttles and mixtures are happening to others. I use FSUIPC 7. I reset the control axes on it more than once and then finally had to restart the flight for the throttles to work correctly again. I haven’t had the stabilizer issues but I will definitely keep an out out for it. I may have to do a fresh install considering I’m the only one with the hobbs stuck on 2.5 hours.

Hey guys, I can’t get the GTN 750 to switch on either. The PMS50 website doesn’t have an addon for the Maule yet so maybe that’s what we’re waiting for? It’s odd though that the instrument can be activated but not used.

Cheers

it is not compatible with PMS50 olny with TDS.

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Yep, you’re right. Evidently they are working on the PMS50 version.

She wasn’t too hot on the Black Square Bonanza. Not that it was bad though, it was more the pricing she wasn’t fond of. But yes, she seems to like most things.

Honestly I think it must be difficult to review planes in sims. It’s unlikely anyone has actual flight time in every plane they review. Plus it’s always fun to fly something new and different, so unless it’s extremely bad the whole “honeymoon” phase of flying a new aircraft I think makes for slightly inflated review scores. Until you’ve flown a plane a lot it’s hard to know if you’ll fall for it per se. I’ve had planes grow on me, and others go the opposite way.

Back to this Maule and it seems a tad pricey for what it is imo especially given some of the planes currently on sale.

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Yes I agree with you. It has to be very difficult and considering most reviewers actually wanting to give unbiased reviews, they purchase the planes. I have walked away from many-a-models because after watching their review, I didn’t want to waste my money. I am a RL pilot and I was one of the Beta testers for JF’s Arrow II. I have lots of time in a real one and I can say that airplane feels like the real thing. Given as much as it can in a simulator.

Regarding the Maule, I don’t have any time in a Maule, but it just feels too twitchy. There are mixed reviews from real world pilots on it. Some say it’s the real deal. Others say it’s not. I know developers spend lots of time, money and effort on developing their products. So I certainly don’t want to bash them. But in my opinion, this one doesn’t feel right. When I was getting my PPL, my instructor joked with me. He said, hey I just signed off on your logbook, so you can now fly alone, but do not make the 6 o’clock news. If I were flying this plane in RL as twitchy as it is, I assure you, I would make the 6 o’clock news. But I think they’re working on an update, so hopefully they will get it right.

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hey there
i am a RL instructor on the maule m7 and i am one of the beta testers of this product. i can tell you the RL maule has the potential to make the 6 o‘clock news. it has a short fuselage and not the best rudder authority of all taildraggers. you need to be quick on the rudder and there is quite a lot of torque of the powerful io-540 you need to deal with. it has it‘s quirks in real life and these are already nicely simulated in this version. what i assume is that it heavily depends on your peripherals and their settings. on my set with yoke, pedals and throttles it feels very realistic.
best regards
chris

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Sounds like an aircraft best avoided to be honest, real or otherwise. As it is first and foremost a utility aircraft, I think I would pick one which wasn’t quite so tricky to fly!

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it‘s a challenge and a true pilot‘s aircraft. you have to fly it from start to end or it will fly you. you need to tame the beast :wink:

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Thanks for your feedback! I greatly appreciate it. Sounds like you’ve tamed it though, since you’re chiming in here and didn’t make the 6 o’clock news :grin:

Hello everyone,

I am a member of the Pilot Experience Sim team.
We had a lot of feedback from the community and are working on improving the Maule M7.

If you want to be informed of the progress and future updates or contribute with your ideas for improvement, please join our discord or our forum.

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Full flight video with Version 1.0.2 and PMS50 GTN750 installed. Enjoy!

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I do a lot of dynamic off strip flying in the sim and have taken this out a few times now. I also fly in VR. Some observations and opinions.

Yes, it’s a challenging plane. That’s not a bad thing if you like a challenge and like having planes with unique characteristics. To me, that’s the fun of having a variety of planes. It really fights you on takeoff but you can get it up nicely if you figure it out. Landings are a little easier, though it will fall out from under you if you try to drop it down in idle to aggressively. It also really wants you to be deliberate about brake pressure when slowing. I think it handles really well on the ground, with nice tail-up taxiing. I’ve also yet to ground loop it, even when being aggressive. I honestly don’t understand comments that the plane is twitchy, as to me it feels heavy and slow to respond to inputs in the air. Also just have to say, the flaps on this plane are ridiculous, lol. I’m still figuring out how best to utilize these beasts.

I am not bothered by a lack of AP as it’s not necessary for the type of flying I would do in a plane like this. That said, it trims really well so you can easily trim out and fly it with your feet, making small throttle adjustments if needed.

I did notice that the cockpit scale is a bit off, as was noted. In VR I have to position myself a little lower than would be realistic in the seat. This is mainly to keep the upper door frame from blocking my view of the wing tip, and I’m not sure if that’s just how it is in the real plane and you’ve just gotta hunch a bit. I also find it resetting to the default position sometimes which is annoying and I haven’t found out what’s causing it, and it may be a sim thing.

The main sound that was disappointing to hear was the obvious bonanza fuel pump/boost sound but the engine sound was fine imo.

Overall I’m glad I picked this one up. There are many bush planes on the market now and this one does have character, where some don’t. It flies well, is modeled pretty well, and has good GPS options rather than going with that terrible Aero. I picked up the Rans S6S at the same time as this and even though that plane is cheaper, I think this one was probably the more worthwhile buy. Will be nice to see what future updates bring.

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Thanks for this assessment and I totally agree with you. It’s a little more of a challenge to handle than a cub or a Kitfox, but much more rewarding for that reason. The Maule is quickly becoming my favorite bush plane in my crowded hangar.

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thank you for that well balanced feedback! you are right, takeoff is a challenge. i reduced rudder sensitivity on my pedals to match the real plane. like that i am able to push up the tail on takeoffrun and then liftoff by pulling back the yoke a little again.

the feeling of the plane when airborne as a bit heavy is true to life. it is no aerobatic plane. i flew four different M7 and then one i currently fly is equipped with modfied wingtips. it‘s now called the „swiss maule“. with those wingtips wingspan is increased by 11cm and interestingly rollrate is better.

flaps: well these are really barndoors :sweat_smile: flaps 48° are only used when you need to land short and fly a steep angle. flaps 40° are enough for most approaches. in crosswind conditions maule says that you shouldn’t deploy any flaps to keep directional control with the added amount of forward velocity. what is hard to simulate is that the flaps an a maule are not always the same. they are mechanic and acuated by chords and that tension may vary. if that tension is a little bit low like on the one i fligh most of the time the flaps are not coming down fully an normal approach speed due to the upward pressure if the air. when slowing down during the flare you can see them coming down to its intended position. so you need to get used to every single plane again :sweat_smile:

scale: yes unfortunately the dimensions are not quite right. according to the devs that would be abou a year of work to rebuild the inside :pensive_face:. the resetting to the default never happened to me.

fuel pump: the one on the maule sounds very much like that one. and also the gyro does sound very similar. and we use the boost pump for priming only. after engine start we don‘t touch that switch anymore.

hey enjoy the plane! i do so, too :smiley:

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The scaling is just what it is, and I’ve definitely sat in much worse planes in VR. I don’t expect the devs to re-model the plane to improve this. Just something to be aware of for future aircraft. I’m not sure if the Pilot Experience devs have a VR headset, but I feel like all aircraft devs should at least invest in an inexpensive one to test their planes, since many simmers do use them. Many devs have no idea how VR users will experience their planes, and therefore also how to address reported VR issues.

Thanks for the info about the flaps and pump.

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Very good suggestions here. At the least, I think Devs should mention whether or not it is “tested for VR” or something like that, so people can make informed decisions. If devs don’t want to shell out for VR that would be an honest alternative.

Can get a used Quest 2 on ebay for <$200 and can likely write off as a business expense.

I have just a teensy tiny little bug. The Tailwheel shows 90° Deflection when in the Flight Model it probably only does 20° or 30°, even at very low Speed.
And yes, I have tried the full travel, it is not like the PC-6 where the Tail wheel actually does 90°, meaning it either drags the wheel without any turning effect or allows for super tight turns assisted with brakes.
On the Maule the Tailwheel shows 90° but when I try to do a turn with brakes she fights it in a way she shouldn’t if that really was the case.

I held off on this one after seeing some not very positive videos of it but I see there is now a patch so I’m curious to see if this improves it somewhat?

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