Meta Quest 3 - VR performance

“maybe even”? So you’re not sure? Sorry to hear, considering the Q3 is higher res and supposedly has better lenses. QPro was too low res for me.

Hey Samurai, there’s a free tool called OpenXR Runtime Switcher that I’ve used, makes it easy to go back and forth:

Hope the Q3 works out for you, after trying Pico4 and QPro I’ve decided never to use a compression-based HMD for MSFS again. Lenses should be amazing though vs the G2!

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Hi Guys,

Just a quick note to say how i got a pretty good experience on my Q3 without Virtual Desktop and just using the Oculus software with link cable (specs 10700k 3080).

I initially had a terrible nauseating experience with added stuttering straight from box and also had a problem entering and exiting MSFS without it grinding to a halt. Managed to fix all of this with doing the following:

  1. Set encode bitrate (mbps) to 500 in Oculus diagnostic tool. This seemed to solve the quest grinding to a halt when exiting MSFS and then never really returning to a functioning state. I might be best to reboot everything after this change

  2. I used the native resolution (x1) of the headset and using 72hz option too.

  3. Once in game i still had nauseating exprience so I turned of ASW? by pressing keys Ctrl+Numpad1 which for me stabilised the image

  4. I set TAA in game to 100 to start with but then gradually upped the rendering resolution to 130 and this seemed to still give me very smooth gameplay but with improved clarity too. But how high you can up this will obviously depend on what your graphics card can cope with.

With this setup though i cannot run at ultra in some areas, but this works great for me at medium or high settings.

I realise this is probably not the proper way to get the best performance out of this kit but it works well for me so thought it was worth sharing until this all gets worked out.

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best experience so far with VirtualDesktop-OpenXR and VirtualDesktop Godlike 72fps AV1

thanks @mbucchia !

Still some stutters, according to the overlay mostly network related, sometimes encoding - so I will try to tweak my wifi first.

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Release is not public yet, hopefully coming in the next few days.

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Wow, that’s exactly what I have been looking for. Thanks a bunch, my friend.

I posted in my other thread too but after a few hours of experimenting, where the G2 loves Nvidia DLSS….the Quest 3 hates it. Went to TAA and gained. For the screen tearing when turning head side to side, I had to set TLOD from 225 with the G2 to 100 with the quest. Quest does not like ASW. Hard set that to disabled. Supersampling set to 1. Now my frames are close to the G2. G2 still better performance by I would say 10%+ and does it at a higher TLOD. Maybe if they get it to where Nvidia DLSS is beneficial to the Quest 3 its performance will match the G2. Quest lens is sweet though.

Also, this is with most of my VR settings at Ultra. 4090 with an I9-11900k.

Is the picture any better than g2 with this settings? I’m running mine at 200% render scale and the only reason it works great is dlss, making the picture perfectly crisp and smooth on g2. Also 4090.

Can you clarify what you are doing to use OpenXR with VD? I believe mine still says steam.

This did the trick. Installed VD-OpenXR, changed to Oculus Runtime via Oculus SW. Connected Virtual Desktop over the air directly without Steam VR.

Tweaking the network with a Quest Dedicated Wifi6 5GHz network with manual Channel selection (>2000mbps). AV1 Codec. Godlike Graphics Quality. Target Framerate 72 currently. TAA 100. TLOD 200 OLOD 155 with 4090 Graphics Card.

First Flights are promising.

Just go into your Oculus Desktop SW → Settings → General? (Allgemein in German), Open-XR Runtime - activate Oculus.

You need to check out the unrealised VD-OpenXR by The Dev who brought OpenXR toolkit to us, it’s replaces Oculas/ or STEAMVR with OpenXR runtime and the results are dramatic if you have a high end pc

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I must have missed the link to this software. Would you point me to it?

I’m still having trouble connecting to the sim with Virtual Desktop. I can connect with Link (with cable) and everything works pretty well (although it needs tweaking.) But with VD I can’t even connect. When I start the sim and switch to VR using my keybind I get the message: No headset is detected.

Interestingly, I can connect with VD using SteamVR, but the quality is so bad that I can’t use it in this state–wobbly, blurry and nauseating.

Oh man I wish I wasn’t at work, I am so hopeful the VD-OpenXR fix will make this stunning on my 4090/13900k. I will report back this evening.

Where do I find this for q3 ? I have a 4080

Calm down folks :slight_smile:

It is not public yet - I will make a new thread here when it releases!

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Where do I find it ? Think am registered to your discord

Sounds cool but I’m good with displayport! Doesn’t get better than that. There’s also currently no streaming HMDs with a resolution high enough that I’d be interested in it (for MSFS).

I wouldn’t read too much into that VR Flight sim guy’s 1st impressions video. Like MRTV he doesn’t know how to properly setup (or easily add a comfort mod) the new Q3, or older QPro. He did get a little closer with his Q2 but then gave up, in favor of his Pico 4 affiliate links.

Just my opinion but unless you want to watch a YT channel to make you feel better about owning a Varjo Aero, Primax Crystal, and maybe BigScreen Beyond, most (but not all) of his vids (and fanboy comments) are pretty useless imho. Like everything in YT and user forums, you need to take these all with a grain of salt. VR reviews are always very subjective so you need to keep that in mind.

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Hi,

I tried to use Oculus Debug Tool, and I got this message

image

I downloaded this file, “ovr_sdk_win_1.3.2_public”

Is someone can help me?

Thank you.