I really enjoyed your mathematics, it’s always fun to put numbers to a topic like this. I didn’t bother to crunch my own, however, because a) I don’t think MSFS users by itself will beak any particular camels back, and b) there are far too many unknown variables that stop us from getting a good accurate number.
With that said, rather than looking at this as an issue at scale, let’s look at it on an individual level.
Generally speaking, it is bad practice to sell and distribute a product to customers, that through your poor design choices, and or execution generates unnecessary cost for the aforementioned clients. In this case, our costs are:
- Electricity
- Lack of access to computing power
- Possibly hardware health, if you have insufficient cooling provisions; and,
- Time - If we take into account that there are definitely speed issues for downloads, even on non-patch days. It’s not a topic I’ll get into here because it is a very complex topic, but those issues exist. Some of them are Asobos fault, many of them may not be.
In normal circumstances, if a user was to buy a product from one manufacturer, but its ongoing costs were significantly higher than a competitor with a comparable product. The consumer may choose to switch, this can put pressure on producers to make their products as efficient as possible. As it stands this isn’t likely to happen here, because depending on what you are looking for you in your flight sim experience, there are no alternative options.
Still - It would be good practice to improve the user’s experience, as it helps with customer retention, and like it or not, the download system has been a mess since launch, and will continue to be. My hope is now that the big goals Microsoft have ordered Asobo to reach have no been (mainly) completed (VR, Xbox), that we will start to see improvements to things like download systems, pervasive and long-running bugs.
An improved download system would reduce the load on components, and by extension offer a reduction in power consumption. But more importantly, it would also reduce the number of people who have issues installing the sim. I was very disappointed that 11 months on since launch, two days ago I had to tell someone how to fix the file download loop because that is a bug that has been extremely pervasive, and yet one that has never been fixed.