I wonder if anyone else flies in the sim like this…
After I learn an aircraft fairly well I will fly it using the following mnemonics for each phase of flight.
Not my idea something I once read in a IRL flying forum.
Granted I fly mostly simpler “bush planes” and this would likely not work in more complex planes.
But… I find it useful having memorized only one checklist to cover most of my flying.
Chime in if you do anything similar.
Here they are:
Mnemonic Checklists
Ground Check: CIGAR
Controls - Free & Correct
Instruments - Set
Gas - Tank, Pumps, Quantity
Attitude - Trim, Flaps Set
Runup- Complete
Before Takeoff: BLITS
Boost Pump - On
Lights - As Req’d
Instruments - Set
Transponder - On
Seatbelts, Doors - Secured
Enroute: FLARE
Flaps -Retracted
Lights - As Req’d
Aux Fuel Pump - Off
Radar - Transponder On
Engine - Lean
Before Landing: CGUMPS
Carb Heat - On
Gas -Fullest Tank, Pump, Quantity
Undercarriage - Down & Locked
Mixture - Set
Prop/Primer - Set
Switches - Set
After Landing Check: FACTS
Flaps - Up
Aux Fuel Pump - Off
Cowl Flaps - Open
Transponder - Standby
Switches - As Req’d
Tail draggin’ and grass lovin’…
I use BUMFICHE for prre landing in light single engine props
Brakes off pressure checked
Undercarraige fixed or down
Magnetos on both
Mixture Rich
Fuel on and sufficient
Instruments reading as expected
Carb heat hot
Hatches and harnesses secure
Engine instruments all green (or in normal range)
I guess a few of us will have our own.
I had never seen this one. Did you come up with it?
I always learned carb heat off on landing (Max power for possible go around). Am I wrong?
I’m no real world pilot.
But, on videos I have seen both done, but carb hot more often than cold.
A go around would still allow to put to carb heat to cold, whereas it would be a bad surprise to apply throttle and finding out the carb iced up…
Maybe someone with more knowledge will come by and clear it up for us.
I always use checklists but do use these as a backup to make sure all the vital items are set. For example very shortly before landing I will do a GUMPS check. It ensures that even if I missed something vital on the checklist I will catch it there.
I happen to be a real world pilot. Carb heat on when descending, off on final is what I learned. When you are going around chances are that you forget the carb. I was curious if others learned this differently.
It depends. Some aircraft only call for carb heat when carb ice is suspected (normally not used on landing). Others the carb heat is applied when you’re pulling the power below the green arc. Carb heat goes back in once you clear the runway. Part of the go-around checklist in some aircraft is to return the carb heat fully in.
In the Cessna 152 for example when you’re abeam the numbers on downwind you will apply carb heat and then pull the power back to 1700 to 1800 RPM. The carb heat is to remain on until you’re clear of the runway or you decide to go-around.
Yeah, that’s my own that I came up with about 30 years ago because I could never remember the standard one
I think this accounts for the differences seen in videos different airframes with different engines have differing procedures.
Makes sense…
Right!
These mnemonics are a check on the checklist in real life and probably not advisable to solely rely on, but in flight simming to make sure things are done right without referring to the checklist every time I find it useful.
I have no intention of becoming a real pilot as I don’t have the means to pursue it - so it’s not like I am transferring bad habits to real flying.
However, the post I came across in the real life forum made the suggestion of using CIGARS - GUMPS as sufficient for flying a Super Cub.