Mouse deadzone/acceleration, camera does not move when making small fine adjustments with the mouse

msfs-2024

When using a mouse to look around in cockpit or external view it’s impossible to make small, fine movements. Only bigger moves register in the sim

Description: I move my mouse a little bit with small, fine movement- the camera does not move in the sim at all. When i move the mouse faster- it registers and the camera works

Seems like the mouse has a big deadzone or some kind of acceleration. I use it to look around and it makes the sim feel very sluggish.

I’ve tried to play around with mouse/camera sensitivity but it does not fix the issue.

I play Microsoft Flight Simulator 2024, newest version as of 06.01.2025, played on Steam, PC

Video showcasing the issue:

I reported this back in September 2020.

https://forums.flightsimulator.com/t/remove-lag-inertia-from-cockpit-camera/261380/7

If you can believe it its actually worse now, in that they have added positive acceleration, as well as negative in 2024.

These are effects that might be useful for a console controller thumbstick but anathema for a mouse user.

5 years later, and it still exists. They either don’t understand the problem, or don’t care to fix it.

Going by the tiny amount of votes it received its possible the community at large don’t understand the issue either.

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Agree, had the same issue with 2020 but it was bearable

In 2024 the acceleration is way worse, makes the game barely playable on my end

I’m insulated by it for the most part as I use a Tobii 5 head tracker. But if I ever fire up the sim to check something quickly, and don’t want to enable all my gear, I’m quickly reminded of how awful it really is.

It may be harsh to suggest it, but I don’t really feel Asobo fully understand the needs of PC users, and distinguish those needs from console gamers needs.

A mouse doesn’t need any of those “helpers” that console controller sticks benefit from, being an absolute positioning device. I don’t need acceleration, I have an arm.

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