From driver version 572.16 up to 577.00, MSFS 2020 (DX11) CTD during loading when the NVIDIA app is installed.
Starting from driver version 580.88 CTD during loading happens even without the NVIDIA app.
EDIT
I also noticed this difference from other users’ reports. So it’s good that you’re pointing this out. At least now it’s confirmed.
I’ve been thinking the same for a long time. There’s actually a simple hotfix - the NVIDIA driver could just read one line from the UserCfg.opt file
PreferD3D12 0
// PreferD3D12 0 = DX11
// PreferD3D12 1 = DX12
and decide based on that whether the problematic DLL files should be integrated with the game, if the issue really comes from the driver.