MSFS 2020 is Heartbreaking!

Only one way I can see this occurring. It would relate to the users that were having issues with the flaps and spoilers deploying; or throttle or mixture changing. Wireless controllers have been notorious for these kind of issues. These are all resulting from controller initialization. If you have toggle switches set on a Hotas or multi switch controller the sim is losing the setting when paused. It reverts to default when returning. If you have any kind of control that gets info from the sim to display a control position, etc then you will definitely have odd things happen as the communication channel is closed during pause. Even with old FSX, it was necessary to “blip” the throttle on your controller to remind the sim where it was set.

So far, I have never encountered any anomalous behavior using the ESC to pause. I seldom get a chance to complete a flight without interruption and so use it a lot. Knocking wood…

Well, this is the AI landing the 172, seems the game was expecting the runway to be at 1400ft


What can you expect from a game that can’t even figure out its own systems!

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But we should be thankful that we’re getting air races.

Oh come on . msfs 2020 is the most ,best . wonderful thing there ever was

If all of this were the case, why can I consistently load the airport and hit the same exact place and crash on taxiing down the offending runway? That makes it seem like it isn’t a “wait for the sim to draw it” kind of thing. It’s like they are fixed objects or splits in the terrain, that are consistently there,

My understanding is that we purchased a simulator so we could experience flight by doing it ourselves. I could simply fire up Google Earth and have a look around if my goal was to have an AI pilot fly me around.

I really hope the priority here is to eliminate all the bugs in the simulation and focus on giving us a realistic environment to fly in. Not focus on having planes that fly themselves.

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They can’t even do that right, I’ve had the AI Pilot crash the 747 multiple times coming in too hot with the landing gear up and not even close to being aligned to a runway.

This is the 737 MAX of flight simulators — rushed to market

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A different bug :frowning: Yes there are static problems on runways as well, still, and more introduced with every world update. Usually it’s a mismatch between the default terrain and photogrammetry data. Sometimes turning PG data off helps, but then there’s still a chance the airport overlay isn’t aligned properly to the terrain or the terrain has invisible spikes.

@willisxdc I was trying to find a repeatable test flight to measure the impact of various settings under a controlled environment. Basically bug hunting. The bugs are in the approach paths which are (more) messed up since SU6. This approach looked alright in the world map (many are already identifiable as useless by the spaghetti knots in the flight planner) but still the AI expects the runway at the wrong altitude.

Here are my other attempts…

I’m going to fly the FBW A32NX now, probably landing it manually again as ATC and approach paths are out to kill you! Lol my co-pilot already filed the IFR plan while the radio was still off. I guess he used his cell phone :stuck_out_tongue:

Anyway, the AI not being able to land is as much a bug in the simulation as everything else. If the flight plans and approach paths, runway heights etc were correct, the AI would be able to land.

I had take off clearance. What is this plane gliding over the runway without wheels doing there


And why do I get generic liveries again, that setting is off. Every flight, more questions!

Have you tried actually flying? Cause that is what the sim is all about. Not just handing control to the AI.

@SvenZ The approaches are accurate. The spaghetti is what we fly every day. The fact that the AI doesn’t work has no bearing on the sim. If you were to actually fly the approach as published you would find it is just fine.

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Sorry, but I;m having difficulty conprehending the situation,

Your initial post sounds like 1. the controller went to sleep, and 2. seconds later you woke it up but the aircraft crashed.

THIS post, replying to Hobangerik sounds like:

  1. the controller goes to sleep after a preset time with no input
  2. then the Xbox will dim the screen after a user-selectable time
    2a then — if this is set to on (default) — the right side of the screen will fill with a pane that cycles through various things such as a nearly reached achievement or some other type of game-related info
  3. when this pane appears, the Xbox OS pauses the game.

SO I have a tip, press a controller button every “preset time”-1 minute.
Next, let’s look at what you are actually saying.

You left your Xbox flying an aircraft. Ii actually managed to put the controller to sleep, THEN the Xbox went into some power saving mode, THEN it went into advertising mode.

That sounds like more than a few seconds?
That sounds more like you left it flying and while you were away it went into sleep mode.

I mean, sure, if you have set the “user-selectable” times to 0, I can understand it.
Otherwise, it sounds like you just left it flying on it’s own while you had dinner/watched some TV/had your girlfriend round/mowed the lawn etc. while you left the Xbox to earn your badges that no one cares about apart from you.

Blaming MSFS 2020 for that is silly.

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Have you actually tried reading, because if you did you’d see that I do fly the planes. It really frustrates when people comment as though they have read for comprehension when they clearly have not.

I rarely mess with the AI and only do so to test something out or make an observation.

I fly nearly always in True-to-Life in real-time and try to mimic realty as best I can.

These issues minus the digs at their AI Pilot are all based on my attempts to actually fly the sim as reality.

You’re welcome to make assumptions, that’s fine, but they aren’t correct. I have no need to come here and make up stories about what happened, I’m not a troll.

I was, quite literally, sitting in front of the TV monitoring ATC to make appropriate responses, as required. I was just past Greenland and there wasn’t much ATC activity, hence my not needing to interact with the controller.

The screen dimming happened as a result of no input from the controller for 30 minutes. That occurred first.

Then, just a few short moments after the screen dimmed the controller went to sleep (or vice versa) and instantaneously the “Show me things when idle” screen on the right popped up and paused the game.

I saw this, grabbed the controller, woke it up, hit Menu and the plane instantly crashed.

The actual pause time had to be, maybe, ten seconds.

As an absolute aside, I was an Italian sports/racing car mechanic and worked on a Tipo 33 Stradle as depicted in your avatar. There’s of a photo of me in it at the Concorso Italiano at Quail Lodge on the cover of a magazine.

Do you get better results if you use the AP?

I have been using the autopilot.

Based on some responses here, I need to reiterate the point.

I’m here saying the enjoyment of the sim and desire to continue operating it is being severely affected by the bugs.

For those suggesting I(we) turn off certain features (eg crashing), it defeats the purpose of a sim. We shouldn’t be having to do this.

No one here is going to solve these issues save for the developer.

Between the crash after pause, the broken achievement progress, the invisible objects on runways, and the bemusing screwy AI Pilot, among many others, I’m just saying it sucks and is bumming me out.

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Ah, I was just making the distinction between the AI Pilot, and the AP, which are not the same thing as I understand it.

Understood.

:wink:

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It’s true, it’s insanity! I flew my C172 with unlimited fuel around the world three times and never got my achievement award - “Trice the World”! This whole thing is a scam! :rofl: :rofl: :rofl:

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While I find your trolling pedantically amusing, the real issue here isn’t really about achievements and your, obvious, disdain for them, but is more about the inability to just, oh I don’t know, pause the game or land on a runway of a major US international airport without hitting an invisible object and crashing.

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