MSFS 2024 disastrous release puts me near quitting sim flying

I want to believe that Asobo has just collectively put their heads down and are working hard, and that’s why they haven’t been communicative.

I suspect the reality is that something has changed. They did a much better job of communicating when FS20 was their main product. Now though, it’s near radio silence. One or two statements in the two weeks after launch, and perfunctory dev updates since.

If they’re reading the forums like they say they do (and no, I don’t believe that’s true), then they have to know that they’ve been silent for too long.

It just reinforces my belief that FS20 was a good fluke, and not the norm. It was a nice breath of fresh air, how receptive and open they were. My guess is that someone on high told them they were too open with the community.

Edited for clarity.

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Oh, come on… The team hasn’t “gone silent” because some big boss told them to zip it… they’re probably buried in actual work, trying to greatly improve and make MSFS 2024 much better. Development doesn’t magically end when the game launches. And 2020 wasn’t some lucky fluke. It was the result of years of effort and innovation, which they’re clearly building on with 2024. Just because they’re not giving constant updates doesn’t mean they’re not working hard behind the scenes.

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Ha. Very good!

Hopefully, I’m allowed to say that. I’m English.

Perhaps it would be wise to not comment further though :joy:

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I think you’re misunderstanding. I don’t think they’ve been told to go silent, but I do think they’ve been told to hold back more than they have historically.

Those few times FS20 broke for most of the player base, there were forum posts, announcement banners, videos from leadership, etc. explaining the issue and showing what they’re doing to fix it.

We’ve had hardly any communication since Jorg and Seb were interviewed by Jayne in November and those server issues at launch were fixed.

For the sake of clarity, I don’t want constant updates. I just want more substantive information than what we’ve been getting, because it’s uncharacteristic for Asobo to be this quiet. That’s why part of me thinks something has changed for Asobo operationally.

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For what it’s worth I think there is something in what you are saying.

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Completely agree to this. And it’s not like we’re being overly demanding, we’ve waited more than two months, hence we feel lied to and disrespectfully treated.

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And considering the volume and variety of issues reported, it’s particularly disheartening that now, of all times, they’ve chosen to slow down on official comms.

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I ordered FS2024 but managed to get a refund before it was even delivered, after reading the first complaints on the forum.

Now I happily continue with FS2020 and my interest in FS2024 is zero.

The problems of FS2024 arise first of all from the design choice of streaming but those who made that choice will never admit it!

I can’t imagine how the developers will get out of the swamp they got themselves into with FS2024.

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We complained of download speeds and download errors for a long time in FS20. Why would we expect a simulator that is totally dependent on streaming to work smoothly?

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I’ve returned to 2020 myself for most of the time after trying the 2024 at least once a day hoping for a miracle. Even simple flights work for me mostly in the early morning hours (UTC - 1) when the streaming seems not as crowded. I’m glad to have kept my 2020 installation…

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The very fact that this thread exists should make the studio feel ashamed.

MSFS2020 was an emotion. 2024 is just an arcady cartoony mess.

Core simmers and their issues are being ignored, whereas the devs are busy making more animals for spotting while walking in the sim.

We were promised better performance, but got delivered a stutter fest and forced to use “dynamic settings”. Also VRAM bugs all around which are still being analyzed. The main menu itself utilizes insane amount of vram!

I’m struggling with an RTX4080 super. I can just imagine how it is with the ones having 30X0’s.

It’s a betrayal. Nothing less.

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Long time simmer here from FS 5.0.

Have thousands of hours in 2020. Plugged my Velocity One Yoke into 2024 and nothing was bound. 2020 was plug and play…then you could change it up if you wanted to.

Why can’t the yoke be bound the same for 2024. It has a general propeller configuration and a general jet configuration. It was so easy to enable either in 2020.

I work in SaaS and Im embarrassed to say I got so frustrated with the binding control menu I quit, uninstalled, and went back to 2020.

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I use 2024 as a preview, just short periods of free flight. Anything else and you get too many bugs. The planes are far from finished and the game needed to be pulled from the release schedule for anything up to a year, but was pushed out the door unstable and far from being ready.

I did request a refund, but was refused, so I only use it occasionally because I resent having lost £200 on it. I can only blame myself, I accepted the advertising and pre-ordered and having been bitten once with Cyberpunk 2077 for the XBox, I should have known that pre-ordering was for mugs. Lesson leaned.

I am tempted to leave 2024 alone for a year and hope it becomes something akin to a release candidate, but that £200 still burns, despite having an income were it could easily be put down to experience.

2024 is a game, not a simulator. You play a game, but USE a simulator. 2024 is too broken to use, you can only play with it. If you are a serious sim player, the disappointment must be far more significant than I have and I am a very unhappy bunny.

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I’d love to believe that, but at the same time look at it this way. When there are complaints about such and such a thing being developed, and someone complains that this taking valuable dev. time away from something they perceive as more important, someone else will point out that there isn’t one team working on everything, but many teams working on different aspects, so that teams working on the career mode most likely aren’t building planes in their spare time, or tinkering with flight models.

This is my roundabout way of saying that the communications team that liaise with the large C Community do just that. So no matter how busy MS/Asobo may be with fixing things as quickly as possible, those PR people, if you like, won’t be involved in that.

If they aren’t talking to us it’s because they have chosen not to, not because they are too busy fixing 2024. They either have nothing to say, or think what they do have to say won’t be well received. We’ll hear from them when they think they have something positive to report.

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I’m giving up 2024 for a few months, as I can never start a session that I know I can finish without crashing to console (I’m XBox X) or having the immersion ruined by sail planes floating a foot of the ground on the pan or jets parked at a grass field. I started with FS95 and went through to as a beta tester for FSX, before stopping when I moved overseas, but was tempted back by FS2020. FS2024 was released in poorer state than FSX at early Beta! It probably will exceed FS2020, but not anytime soon.

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Idont know why, i played MSFS a bit after the 24 release, but for now i completely stopped simming for the moment. Idk, just lost confidence, all the hype and motivation somehow.

Might come back at some point, but who knows.

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After the SU1 beta dropped my experience with 2024 has improved massively in free flight so I am feeling optimistic!

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Actually, if my own programming and SQA experience is any judge, the developers know all about it, have complained bitterly about it for (what seems like) decades, and are totally embarrassed and humiliated that a monstrosity like this has seen the light of day - with their name on it.

What I actually think happened is that the marketing mavins “over promised” without consulting the other stakeholders, got executive buy in based on certain assumptions, (the dev’s walking on water, pulling magic bunnies outta’ their ears, and generally being able to pass miracles at will), with it being forced down development’s throat by marketing types that have less clue than a sheik’s camels, executives that don’t have the gumption to admit they bit off more than they can chew, a dev group that’s at the bottom of the hill, (and we all know what rolls downhill :man_facepalming:), with no say in the matter and… Well wadda you know!  It’s a disaster of biblical proportions and is balled up beyond all recognition.

With all the stress, (and with the experience of MSFS-2020 under their belts), my money’s on the idea that some of the more talented programmers and analysts jumped ship for better pay and a less toxic work environment.

No.  I do not place any of the blame at the developers feet.  In fact, I bet they got both thoroughly and carefully manipulated and humiliated at least as bad as we, the consumers, did.

Except they have to live with the shame, humiliation, and guilt of a borked project that they’re the fall-guys for.

If there IS a betrayal, it’s marketing and management that betrayed both the developers and the customers.

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2024 face-planted so hard, that ‘sabotage’ sprang to mind.

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I just updated to the SU1 Beta. I was trying to give them a chance. VR is still a ■■■■ show and unplayable. Same Memory leaks and VRAM issues. Hey, at least the taxi/Landing lights are now working on the Longitude. I’m done with 2024 also. I may try again in Apr-Jun when they might release SU2.

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