MSFS 2024 Installed in 3 Min 12 Sec. And shocked me 3 times!

Typically, one would wait a few days—or even until the first patch—before installing a cloud-based AAA title. It’s common sense, right? That was my plan too. But with all the hyped negativity swirling around, I couldn’t resist and decided to try the “hot soup” just two days after release. And I was shocked—in a good way!

1. Fast and Smooth Installation

I was fully braced for a frustrating experience, but my stopwatch showed 03:12 when the installation finished—yes, just 3 minutes and 12 seconds! No issues, no complications. This is a huge leap forward compared to MSFS 2020. And I suspect it will only get better as server traffic stabilizes, which is still unusually high post-launch.

2. Improved Performance

I’m running the sim on Ultra settings at 4K, and my first test was a series of Discovery Flights. These are ideal for performance evaluation, providing a demanding yet standardized environment (same location, aircraft, and weather). The results? I’ve never experienced such a stable and fluid flight simulator, period.

The sim now handles DLSS + frame generation + G-Sync seamlessly, something MSFS 2020 struggled with. In two hours of testing, I encountered zero stutters, jitters, or graphical glitches—even in previously challenging scenarios like low-altitude, fast turns above dense photogrammetry areas.

Even pushing LOD to 400 (the maximum) didn’t faze it. The sim now dynamically adjusts settings to maintain a target internal FPS (30 in my case, which translates to 60 with frame generation enabled). Flying buttery-smooth above Manhattan at max LOD was not possible for me before. Hats off to Asobo for this accomplishment!

3. An Astonishing Virtual Globe

This is the stuff dreams are made of! We now have the technology to explore our whole planet from ground level to the skies like never before. MSFS 2020 was impressive, but the new sim takes ground-level immersion to an entirely new level.

For example, I landed on a random meadow in the middle of Copenhagen (as one does :smiley: ) and still felt like I was truly there. This level of immersion simply wouldn’t have been possible in MSFS 2020 or any other simulator, period. And, by the way, grass, stones, flowers, etc. fade in naturally, without abrupt pop-ins. This is a critical improvement which also seems to contribute to the general absence of the terrain “popping” that was common in MSFS 2020.


Much more testing lies ahead, but I’ll wait until the hype subsides and server loads decrease. For today’s tests, I chose a time when Americans were still asleep and Europeans weren’t yet back from school (judging by the forums, it seems many kids are involved :wink:). Common sense, right?

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Is this satire?

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I agree, the world is quite beautiful. I was flying along in Africa along the Zambezi River and spotted some buffalo, landed in the bush, walked through the grass and snapped a photo of the herd. Lots of fun and great adventure! The water, grass , new ecosystems, and lighting make the experience wonderful!

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No, it’s not satire. Just another point of view—because yes, other perspectives exist.

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I can’t activate vsync and frame generation at the same time contrary to FS 2020.

If i turn on vsync i can’t turn on frame generation and if i turn on frame generation i can’ turn on vsync

V-Sync with Frame Generation enabled was selectable in MSFS 2020 but didn’t function properly. In MSFS 2024, this option has been disabled for that reason. You can (and should) enable V-Sync through the NVIDIA Control Panel (NVCP) or the new NVIDIA App. This is, anyhow, the generally recommended approach when using FG.

Glad someone can fly. Never get to an actual runway with 500mbps and a 4080. This is getting really really old.

As I mentioned, I only tried it during a time when Americans were still asleep and Europeans weren’t back from school :slight_smile: I don’t plan to test it again at busier times anytime soon—I prefer a smooth experience and, frankly, I have plenty of other things in life that make me happy. Plus, I absolutely hate queuing :slight_smile:

I am so happy, that my fs2024 is working flawlessly. I am so very sorry if you got upset by the start, but when you get it working, theres no turning back. FS2024 is so like being there for real. Advise, when you guys get it to work, put dynamic assistant on in the graphics and fps target to 40 and off you go. Its so smooooth and beautiful and i am not kidding. fs2024 is really the sequel we have been waiting for. :star_struck: :star_struck: :star_struck: :star_struck: :star_struck: :star_struck: :star_struck: :star_struck:

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I feel the same! It’s not great for my plans, though – I was intending to stick with MSFS 2020 until Christmas, but now I’m completely spoiled :smile:

and there you go folks , Whilst I agree that the screenshots and my limited experience show a better graphical interface , I like the night lighting …etc , etc , but I am confused …why should i put dynamic assistant on , does it make it easier for me to fly ???

Maybe they should take flight simulator out of the title and call it sightseeing world simulator …jeez , even some other poster was going hiking through the forests , no plane . heli in sight :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

I am very sorry too…it is NOT the sequel we were all waiting for , it is a GAME , with lots of GAME play , nice graphics , but a sequel for gamers
But that’s my opinion . my two cents …can’t see myself switching from VATSIM to ■■■■ about in a hot air balloon , but what ever floats your boat (or glider , Heli , Cessna )!! :rocket: :flying_saucer: :parachute:

My personal opinion… the game (simulation?) that is on Game Pass cannot be a game for just 0.01% of SIM enthusiasts. It is a game for millions of people who enjoy it daily and pay for Game Pass. It has beautiful graphics and the opportunity to see the planet from places I wouldn’t otherwise be able to reach… along the way, a few enthusiasts will also get on board..

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