MSFS 2024 is Not Ready For Release

I wouldn’t have asked the question if I’d thought it should stay is it is, now would I? :slight_smile:

I’d agree with that and at the very least you’d expect that the updates would include some form of verification process? Cure instead of prevention is never the best way to go, but it’d be better than nothing. :wink:

Better start a wishlist thread for more plausible NPCs then. I’d hope that would be way, waaaay down on the list though. Like when Asobo is kicking back with their feet up on the desk like, “We really did make a perfect flight simulator. What else can we possibly do?”

I kind of like how wacky the combinations can get. Like two sisters both named Jennifer, and Nancy and her granddaughter here lol

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That’s the thing though. It will be left to the devs to decide, probably on what will provide the “best bang for buck” in terms of time that would need to be spent vs how many imperfections they can remove and what’s the maximum number of users they could satisfy, if they can’t do them all.

You’re probably correct in that this wouldn’t be too high on their list, but please don’t try to tell me that it’s not at all important enough to raise.

In the past in MSFS 2020, I found that these cloud-saved settings can also be corrupted and be a cause of crashing. I discovered this after doing clean installs and still having crashing, then deleting just these files solved some issues I was experiencing. This was on Xbox, where data and file corruption are hard for the devs to troubleshoot. So I’m now in the habit of just deleting and starting fresh with a written list of mappings.

And the devs posted a specific FAQ about the same issue in MSFS 2024:

They look like zombies .

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Uncanny Valley creeping in there for sure.

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I don’t really want those two sat behind me :innocent:

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Not to mention 3rd party developers missing profits during the holiday season. Can’t buy add-ons for FS2024 and people are likely holding off on buying FS2020 add-ons for now… It really is the worst possible timing.

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I do not think you can discriminate based on looks :grinning:

That is an understatement. I feel so bad for devs who are missing out on the holiday sales and all the peak, initial excitement that comes with a launch. Having to close the marketplace for so long is kind of a disaster.

It’s not like 2020, where devs simply weren’t privvy to the new system yet and there was this natural, grass-roots groundswell of improvement (and new devs!) as time went on. We now have devs that are well-established, with mostly viable product ready to go, being forced into a holding pattern because of uncommunicated changes that seem to have broken the promise it would be easy.

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I dont understand you thought process. If the sim wasn’t ready to be released, the developer would not have gotten any holiday sales volume? I am not sure what you are feeling so badly about.

With the sim now released without market place until at least end of the year, 3rd party devs are likely missing out on sales during the holiday season.

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more users on MSFS 2020, and the marketplace is working

Yeah, nobody claims there won’t have any income…

More users on Steam…

I should have made more clear - third-party devs, which really have been the backbone of the progress of the sim and generate not a small part of the marketplace revenue. Up until the launch of 2024, the relationship between them and Asobo has been more symbiotic than the current situation is allowing for and it’s kind of heartbreaking.

Don’t forget that sales of 2020 add-ons have dropped a lot since 2024 became immenent. Everybody (3P devs) should be happy right now but instead it’s a lot more work than expected and no money rolling in at a critical time of year.

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You were so right

This did not age very well :wink: :rofl:

Well I’ll give it a try.

Maybe it’ll fix crashes when closing the sim at least