MSFS barely any GPU usage/ extreme stuttering

may be the size of used memory trick us here a bit… looks like things around the manipulator …

As @Ixoye56 mentioned some users reported windows reinstall will help. I’am not happy about these solution, because these mean we not found the real culprit, but at least is an option.

Other example:

If windows reset helps, it might be somekind of strange windows issue ( I assume not ) or some kind of files become corrupt or just outdated. May be try the resets of shadercaches, also the SceneryCaches/index/dce/ … files, etc… Its of course a guess, but may better than re-installing windows.

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