Msfs2020 crashes on loading

2020 loads in correctly but when I load the game the percentage bar gets to about 50% it just crashes. I have tried a fresh windows install.

system is 13th Gen intel i9-13900k

       64gb ram
       nvidia Geforce gtx4090 24gb
       2tb nvme

log is as follows

/!/ CRASH /!/TOML
[OnCrash]
Msg="_handleSEH"
Type="SEH"
Code=0xC0000005
[Engine]
ReportVersion=10
ExitApp=false
TimeUTC=2025-09-08T12:29:12Z
UnscaledDeltaTimeMs=110.997398
TimeSpentRunningMs=54888.380169
TimeSpentPauseOffMs=51763.949054
TimeSpentTurnedOnMs=51763.949054
ContextUID=0xD4C7D789EBB9CB80
MemInfoUID=0xAFDE27A4A40A4140
DebuggerAllowed=false
AllocatedMem=4367962112
FrameCount=2255
BuildVersion="1.39.9.0"
IsMSIXVC=true
FreeOpenOpsCount-Main=1024
FreeOpenOpsCount-Thread=1014
[Hardware]
Platform="PC"
Cpu="GenuineIntel"
Brand="13th Gen Intel(R) Core(TM) i9-13900K"
DriverVersion="58115"
GPUName="NVIDIA GeForce RTX 4090"
HWS_Enabled=1
[Fibers]
NumCreated_TOTAL=387
NumExternalCreated=336
NumConverted=47
NumExternalConverted=24
NumCreatedFiberMgr=51
[Renderer]
EnableD3D12=false
PreferD3D12=false
Model="Nvidia"
VR_State="Inactive"
VideoMemoryBudget=24509415424
TexturesToDeleteCount=0
TexturesToDeleteTotalSize=0
[RawCallstackWin64]
0=["KittyHawkx64_PCSUB.pdb","DD393489FAF1084F9C560FA0C4836696",1,32499783]
1=["KittyHawkx64_PCSUB.pdb","DD393489FAF1084F9C560FA0C4836696",1,32496519]
2=["KittyHawkx64_PCSUB.pdb","DD393489FAF1084F9C560FA0C4836696",1,32505434]
3=["KittyHawkx64_PCSUB.pdb","DD393489FAF1084F9C560FA0C4836696",1,32493701]
4=["KittyHawkx64_PCSUB.pdb","DD393489FAF1084F9C560FA0C4836696",1,32511419]
5=["kernelbase.pdb","ABD4CA5779530E6F07320C760EF58C81",1,1154947]
6=["ntdll.pdb","9F60EB21D45C732F8B9AD508893634BD",1,1483039]
7=["ntdll.pdb","9F60EB21D45C732F8B9AD508893634BD",1,1192467]
8=["ntdll.pdb","9F60EB21D45C732F8B9AD508893634BD",1,1472879]
9=["ntdll.pdb","9F60EB21D45C732F8B9AD508893634BD",1,484247]
10=["ntdll.pdb","9F60EB21D45C732F8B9AD508893634BD",1,1471150]
[MemoryTrace]
HeapSize=68385484800
FreeTotal=59217199104
FreeKernel=0
UsedKernel=0
FreeGfx=0
UsedGfx=0
DataFormat="<Unavailable>"
[CoherentGT_CachesMiB]
RenoirScratchLayer=15.5
RenoirScratchTexture=3.289062
RenoirTexture=4.671875
MainResource=0.3218
ImageResource=103.52097
CSSStyleSheet=0.602437
Script=1.551243
FontResource=0.597463
SVGFontResource=0.2965
RawResource=0.210716
[FlightSimulator]
PlayerSessionID="4fc0cc77-d0f7-4b48-b3e7-8e32c7777bce"
DevMode=true
ObjectsLOD=2.0
TerrainLOD=2.0
UserContainerTitle="<no container>"
Sim="<no sim>"
CamLatitude=0.0
CamLongitude=0.0
CamAltitude=0.0
GameMode="FLIGHT_MENU"
LastStates=" MainState:LOADING SubState:LOADING_FULLCHAPTER"
NumRegisteredPackages=520
[FlightSimulator_Packages]
fs-base-cgl=1
[FlightSimulator_PublishingGroups]
Mandatory="81/81"
RenoL39="0/10"
World_CU04="0/2"
World_CU07="0/1"
World_CU09="0/2"
World_US="0/7"
Standard="432/432"
RenoP51="0/10"
World_GERMAN="0/16"
World_US2="0/15"
World_CU02="0/2"
World_CU05="0/1"
World_Japan="0/12"
RenoT6="0/10"
World_CU01="0/1"
RenoStandard="0/56"
World_Iberia="0/15"
World_AUS="0/16"
World_CU08="0/2"
World_UK2="0/16"
Redbull="0/3"
World_FR="0/7"
World_CU03="0/2"
World_NZ="0/22"
DNE="0/19"
World_WU19="0/18"
World_ND="0/17"
TiedToExe_PC="2/2"
World_UK="0/10"
World_CU10="0/1"
World_GERMAN2="0/14"
World_ND2="0/17"
TiedToExe="5/5"
World_Canada="0/16"
World_CU11="0/1"
RenoPitts="0/10"
World_CU06="0/2"
World_POLES="0/29"
Maverick="0/20"
World_Italy="0/15"
World_Caribbean="0/17"
[DoneIO]
EncounterDoneIO=false
[SimConnect_connection]
[FlightSimulator_States]
2162=" MainState:LOADING SubState:LOADING_FULLCHAPTER"
1682=" MainState:BOOT SubState:BOOT_SETUP SubSubState:BOOT_SETUP_END"
422=" MainState:BOOT SubState:BOOT_SETUP SubSubState:BOOT_SETUP_START"
242=" MainState:BOOT SubState:BOOT_LOGIN"
182=" MainState:BOOT SubState:BOOT_LOGIN MainState:SAVE SubState:SAVE_LOAD_GAME SubSubState:SAVE_LOAD_GAME_PROCESS"
62=" MainState:BOOT SubState:BOOT_LOGIN"
2=" MainState:BOOT SubState:BOOT_INIT"
[FlightSimulator_FlightPlan]
Departure=["NoWaypointName",0.0,0.0]
Arrival=["NoWaypointName",0.0,0.0]
[NetBingObj1]
Name_Z="15017183187211727716"
Type="NoTypeInfo"
Latitude=47.518932
Longitude=-122.294505
DisplayLod=4
RadiusInMeters=1000
RadiusInMercator=1000.0
MercatorNorth=-999.650397
MercatorWest=-999.839706
MercatorEast=1000.160293
MercatorSouth=1000.349602
[NetBingObj1MainLocker]
LockerType="NoTypeInfo"
MinLod=1
MinLodForTask=4
DisplayMaxLod=4
LockMaxLod=4
LockTileWorldPos=[-2305549.574472,-3647793.307494,4680919.521989]
[Frames]
Version=6
LastFrames=64
LastSeconds=37
ExpectedFPS=60

Csv="""memoryKiB,texGpuKiB,memGpuKiB,frameCoherentKiB,nbFibers,nbAircraftContainers,nbSceneryObj,objectsLodMilli,terrainLodMilli,
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/!END!/ 

Given this is a fresh install of Windows, and you are using an nVidia GPU, I am assuming you also have the latest drivers installed.

Just looked through log, and you do:

DriverVersion=“58115”

If you do a forum search you’ll see some long threads on this.

Latest drivers on DX11 cause this issue. Either switch to DX12 or revert to driver 577.00

1 Like

This bug (CTD during loading MSFS 2020) has been with us since January 30th, 2025. Since driver version 580.88, CTDs during MSFS 2020 loading with DX11 selected in the game settings occur even without the NVIDIA app installed, so the situation is now even worse than before.

If you want to have the latest NVIDIA drivers installed, MSFS 2020 must be set to DX12 instead of DX11 until NVIDIA, Asobo, Microsoft release a fix.

Please make sure to participate in the linked thread to confirm you’re also affected by this bug.

WORKAROUND

Until Nvidia fixes drivers and Asobo MSFS 2020 please check what happens if you select DX12 instead of DX11 by manually editing cfg file.

To do this, you need to edit usercfg.opt file and modify the line
PreferD3D12 0

Change the number 0 to 1

and save the changes.

1 Like

Are you sure 577.0 is the cutoff? I have this issue with 576.88 too. I think the newest one that doesn’t have the issue for me is 572.83.

From driver version 572.16 up to 577.00, with the NVIDIA app installed, MSFS 2020 will crash to desktop during loading if running in DX11.

Starting from driver version 580.88 CTD during loading happens even without the NVIDIA app.

Source https://forums.flightsimulator.com/t/msfs-2020-ctd-during-loading-with-or-without-nvidia-app-installed-dx11/732584/

So, if someone wants to play MSFS 2020 with DX11 and driver versions 572.16 to 577.00, they should avoid installing the NVIDIA application. If they want to use the latest drivers, MSFS 2020 has to be set to DX12 instead of DX11 until a fix is released.

2 Likes

Tried it with driver version 566.14 and it still only goes to 50% then CTD.

Hi many thanks to everybody for the replies. To resolve the issue I used the geforce experience and set the simulator settings to optimise for driver 518.18 which uses DirectX 12 as standard. Everything works well hopefully this helps someone.

Great to hear you got it working and can enjoy flying again.

Just a quick reminder - a couple of days ago I suggested how to switch MSFS from DX11 to DX12 without installing any extra software or messing around with Geforce Experience or the even more buggy NVIDIA app.
For reference, here’s the link to my earlier post in case you missed it:
https://forums.flightsimulator.com/t/msfs2020-crashes-on-loading/737338/3?u=tenpatrol

The important thing is that it’s running fine now and you can enjoy MSFS :slight_smile:

Fly safe mate.