@JWales2895
Thank you for your kind words!
This is preliminary but here was I’m using right now with the Index:
System:
Win10 HAGS OFF
NVidia 471.47 SD (Studio Driver)
SteamVR Beta 1.19.4
Settings:
FS2020 Settings (same in 2D and VR)
Setting | Value |
---|---|
Render Scaling | 100% |
Anti-Aliasing | TAA |
Terrain LOD | 200% |
Terrain Vector Data | OFF |
Buildings | High |
Trees | High |
Grass And Bushes | High |
Objects LOD | 200% |
Volumetric Clouds | High |
Texture Resolution | High |
Anistrophic Filtering | 16x |
Texture Supersampling | Off |
Texture Synthesis | HIGH |
Water Waves | HIGH |
Shadow Maps | 768 |
Terrain Shadows | 512 |
Contact Shadows | Off |
Windshield Effects | HIGH |
Ambient Occlusion | Off |
Reflections | HIGH |
Light Shafts | Off |
Bloom | ON |
Depth of Field | Off |
Lens Correction | Off |
Lens Flare | Off |
Glass Cockpit Refresh Rate | HIGH |
SteamVR Settings
Setting | Value |
---|---|
Refresh Rate | 90Hz |
Brightness | 130 |
resolutionScale | 152% |
FOV | 95% |
Motion Smoothing | ENABLED |
Fixed Rate | 18fps (15fps on ground with FBW 320 - higher with GA analogue) |
Prediction | 33ms |
NB: 152% is a good tradeoff between legibility and computing power needed for motion smoothing on the 2070S. Anything above with motion smoothing requires a very light aircraft or a more powerful video card.
Tips:
more...
- When on final, you can quickly change the FOV to 50% to get a very legible runway in the distance and crisp cockpit lettering/EFIS.
- I use no more than 95% FOV even with nearly shorter eye relief settings, I still can’t view beyond on the sides.
- With the FBW 320 and complex airport, you might have to reduce to 15fps but onces airborne you can restore 18fps.
- If the aircraft/airport is really too heavy, you can quickly disable motion smoothing and set a fixed rate of 30fps
- If your hardware permits, you can try SteamVR 300% and this gives you the same legibility as SS152%+FOV50%.
- The only SS settings worth the legibility differences to me are 126%, 152%, 220%, 300%