Let me preface the goal was a locked 30fps on a 1080p monitor with the highest fidelity possible.
I’ve never screwed around with a games settings as much as I have FS2020 in my search for an optimal experience, but I think I found it.
Last week I woke up at 4am to try and get in on 6800XT orders at launch… we all know how that (didn’t) go. Both AMD and Nvidia have disclosed that demand was much higher than expected and regular stock won’t be available till likely February-April.
I’m not going to waste my time mashing F5 on my keyboard, and the scalpers can go F themselves. So I swung by Best Buy and walked out with a 5700XT.
After some tweaking, I’ve drilled my settings down to this: Maxed, with resolution scaling dropped down, but using AMD’s VSR to run my 1080p monitor at 4k to compensate.
I’m a big fan of supersampling, It’s the best way to do anti-aliasing, and it also improves detail of distant objects, even on lower resolution monitors. By running at 4K and having the videocard downsample to 1080, I’m not getting the overly aggressive sharpening artifacts the game’s new TAA algorithm enforces, getting greater texture detail for distant objects (photogrammetry is still iffy at distance), and I’m able to lock my fps at a steady 30fps in anywhere from rural Idaho, to downtown LA.
No OC, just (in the driver) set a frame locker for FS2020, use VSR (Nvidia calls it DSR) and dropping the resolution scaling in game to lessen the load on the GPU. Here’s a list of the settings in-game, along with some screenshots of a flight I just finished up going from KSBA to KSMO
No hiccups, looks smooth and natural, and most of the time I’m not above a busy metro like LA, GPU usage hovers around 80-90%, keeping everything quiet.